feat: create playback service
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@@ -0,0 +1,190 @@
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import { preloadStream } from './furumiApi'
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import { fmt } from './utils'
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const MAX_PLAYBACK_ERROR_SKIPS = 5
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/** Seconds from track start above which "previous" rewinds current track instead. */
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const PREV_TRACK_REWIND_THRESHOLD_SEC = 3
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export interface AudioPlaybackCallbacks {
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onEnded: () => void
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/** Called after a recoverable playback error (to advance queue). */
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onErrorSkip: () => void
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onToast: (msg: string) => void
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}
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export interface AudioPlaybackHandle {
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loadStreamForTrack(slug: string): Promise<void>
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pauseAndClearSource(): void
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togglePlay(whenNoSource: () => void): void
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seekFromProgressBarClick(e: MouseEvent): void
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toggleMute(): void
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setVolume(percent: number): void
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seekToTime(seconds: number): void
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/** If current time is past the threshold, seeks to 0 and returns true (caller should skip prev-track logic). */
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rewindCurrentTrackIfPastThreshold(): boolean
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dispose(): void
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}
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function syncVolumeFromStorage(audio: HTMLAudioElement) {
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try {
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const v = window.localStorage.getItem('furumi_vol')
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const volSlider = document.getElementById('volSlider') as HTMLInputElement | null
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if (v !== null && volSlider) {
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audio.volume = Number(v) / 100
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volSlider.value = v
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}
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} catch {
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// ignore
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}
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}
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export function attachAudioPlayback(
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audio: HTMLAudioElement,
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callbacks: AudioPlaybackCallbacks,
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): AudioPlaybackHandle {
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let muted = false
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let playbackErrorSkips = 0
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syncVolumeFromStorage(audio)
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function onTimeUpdate() {
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if (!audio.duration) return
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const fill = document.getElementById('progressFill')
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const timeElapsed = document.getElementById('timeElapsed')
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const timeDuration = document.getElementById('timeDuration')
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if (fill) fill.style.width = `${(audio.currentTime / audio.duration) * 100}%`
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if (timeElapsed) timeElapsed.textContent = fmt(audio.currentTime)
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if (timeDuration) timeDuration.textContent = fmt(audio.duration)
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}
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function setPlayPauseButtonPlaying(playing: boolean) {
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const btn = document.getElementById('btnPlayPause')
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if (btn) btn.innerHTML = playing ? '⏸' : '▶'
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}
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function onPlaying() {
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playbackErrorSkips = 0
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}
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function onPlay() {
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setPlayPauseButtonPlaying(true)
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}
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function onPause() {
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setPlayPauseButtonPlaying(false)
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}
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function onError() {
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callbacks.onToast('Playback error')
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if (playbackErrorSkips >= MAX_PLAYBACK_ERROR_SKIPS) return
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playbackErrorSkips += 1
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callbacks.onErrorSkip()
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}
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function onEnded() {
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callbacks.onEnded()
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}
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audio.addEventListener('timeupdate', onTimeUpdate)
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audio.addEventListener('ended', onEnded)
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audio.addEventListener('playing', onPlaying)
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audio.addEventListener('play', onPlay)
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audio.addEventListener('pause', onPause)
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audio.addEventListener('error', onError)
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const progressBar = document.getElementById('progressBar')
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const onProgressClick = (e: Event) => seekFromProgressBarClick(e as MouseEvent)
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progressBar?.addEventListener('click', onProgressClick)
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const volIcon = document.getElementById('volIcon')
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const onVolIconClick = () => toggleMute()
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volIcon?.addEventListener('click', onVolIconClick)
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const volSlider = document.getElementById('volSlider') as HTMLInputElement | null
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const onVolInput = (e: Event) => {
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const v = Number((e.target as HTMLInputElement).value)
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setVolume(v)
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}
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volSlider?.addEventListener('input', onVolInput)
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async function loadStreamForTrack(slug: string) {
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const response = await preloadStream(slug)
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audio.src = URL.createObjectURL(response?.data)
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await audio.play().catch(() => { })
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}
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function pauseAndClearSource() {
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audio.pause()
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audio.src = ''
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}
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function togglePlay(whenNoSource: () => void) {
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if (!audio.src) {
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whenNoSource()
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return
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}
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if (audio.paused) void audio.play()
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else audio.pause()
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}
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function seekFromProgressBarClick(e: MouseEvent) {
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if (!audio.duration) return
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const bar = document.getElementById('progressBar') as HTMLDivElement | null
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if (!bar) return
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const rect = bar.getBoundingClientRect()
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const pct = (e.clientX - rect.left) / rect.width
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audio.currentTime = pct * audio.duration
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}
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function toggleMute() {
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muted = !muted
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audio.muted = muted
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const icon = document.getElementById('volIcon')
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if (icon) icon.innerHTML = muted ? '🔇' : '🔊'
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}
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function setVolume(percent: number) {
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audio.volume = percent / 100
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const icon = document.getElementById('volIcon')
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if (icon) icon.innerHTML = percent === 0 ? '🔇' : '🔊'
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window.localStorage.setItem('furumi_vol', String(percent))
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}
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function seekToTime(seconds: number) {
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audio.currentTime = seconds
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}
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function rewindCurrentTrackIfPastThreshold(): boolean {
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if (audio.currentTime > PREV_TRACK_REWIND_THRESHOLD_SEC) {
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audio.currentTime = 0
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return true
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}
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return false
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}
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function dispose() {
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audio.removeEventListener('timeupdate', onTimeUpdate)
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audio.removeEventListener('ended', onEnded)
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audio.removeEventListener('playing', onPlaying)
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audio.removeEventListener('play', onPlay)
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audio.removeEventListener('pause', onPause)
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audio.removeEventListener('error', onError)
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progressBar?.removeEventListener('click', onProgressClick)
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volIcon?.removeEventListener('click', onVolIconClick)
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volSlider?.removeEventListener('input', onVolInput)
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audio.pause()
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}
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return {
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loadStreamForTrack,
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pauseAndClearSource,
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togglePlay,
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seekFromProgressBarClick,
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toggleMute,
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setVolume,
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seekToTime,
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rewindCurrentTrackIfPastThreshold,
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dispose,
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}
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}
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