feat: added alternative queue display
Publish Metadata Agent Image / build-and-push-image (push) Successful in 3m58s
Publish Web Player Image / build-and-push-image (push) Successful in 4m16s

This commit is contained in:
Boris Cherepanov
2026-04-04 18:49:29 +03:00
parent daaa3b0814
commit 3199c12af5
6 changed files with 249 additions and 2 deletions
@@ -0,0 +1,86 @@
import { useEffect, useId, useRef, useState } from 'react'
import { QueueList, type QueueItem } from '../QueueList'
import styles from './queue-popover.module.css'
export type QueuePopoverProps = {
queue: QueueItem[]
order: number[]
playingOrigIdx: number
scrollSignal: number
onPlay: (origIdx: number) => void
onRemove: (origIdx: number) => void
onMove: (fromPos: number, toPos: number) => void
}
export function QueuePopover({
queue,
order,
playingOrigIdx,
scrollSignal,
onPlay,
onRemove,
onMove,
}: QueuePopoverProps) {
const [open, setOpen] = useState(false)
const rootRef = useRef<HTMLDivElement>(null)
const titleId = useId()
const panelId = useId()
useEffect(() => {
if (!open) return
function onDocMouseDown(e: MouseEvent) {
const el = rootRef.current
if (el && !el.contains(e.target as Node)) setOpen(false)
}
function onKey(e: KeyboardEvent) {
if (e.key === 'Escape') setOpen(false)
}
document.addEventListener('mousedown', onDocMouseDown)
document.addEventListener('keydown', onKey)
return () => {
document.removeEventListener('mousedown', onDocMouseDown)
document.removeEventListener('keydown', onKey)
}
}, [open])
return (
<div className={styles.root} ref={rootRef}>
<button
type="button"
className={styles.trigger}
title="Playback queue"
aria-expanded={open}
aria-haspopup="dialog"
aria-controls={open ? panelId : undefined}
onClick={() => setOpen((v) => !v)}
>
<span className={styles.triggerIcon} aria-hidden>
&#9776;
</span>
</button>
{open && (
<div
id={panelId}
className={styles.popover}
role="dialog"
aria-labelledby={titleId}
>
<div className={styles.header} id={titleId}>
Queue
</div>
<div className={styles.body}>
<QueueList
queue={queue}
order={order}
playingOrigIdx={playingOrigIdx}
scrollSignal={scrollSignal}
onPlay={onPlay}
onRemove={onRemove}
onMove={onMove}
/>
</div>
</div>
)}
</div>
)
}