Many UI fixes

This commit is contained in:
Ultradesu
2026-07-17 15:29:10 +03:00
parent 70261a3bf4
commit 151e2cf337
11 changed files with 889 additions and 515 deletions
+170 -32
View File
@@ -36,6 +36,8 @@ pub struct Runtime {
pub federation: Arc<crate::federation::Federation>,
/// When the last Federation-tab status snapshot was requested.
pub fed_status_at: Option<std::time::Instant>,
/// Placeholder ids of federated tracks being downloaded right now.
pub fed_resolving: std::sync::Mutex<std::collections::HashSet<i64>>,
/// Caps concurrent artwork loads so they never starve the disk.
pub art_semaphore: Arc<tokio::sync::Semaphore>,
/// Monotonic sequence for live search; stale responses are dropped.
@@ -82,6 +84,7 @@ pub async fn run(
library,
federation,
fed_status_at: None,
fed_resolving: std::sync::Mutex::new(std::collections::HashSet::new()),
art_semaphore: Arc::new(tokio::sync::Semaphore::new(4)),
search_seq: Arc::new(std::sync::atomic::AtomicU64::new(0)),
player: player::spawn(move |event| {
@@ -185,6 +188,8 @@ fn maintenance(state: &mut AppState, runtime: &mut Runtime) {
tokio::task::spawn_blocking(move || {
let result = library.likes().map_err(err_string);
let _ = tx.send(AppEvent::LikesLoaded(result));
let result = library.fed_like_ids().map_err(err_string);
let _ = tx.send(AppEvent::FedLikesLoaded(result));
});
}
@@ -378,10 +383,12 @@ fn perform_effect(state: &mut AppState, runtime: &mut Runtime, effect: Effect) {
}
});
}
Effect::ToggleLikes { track_ids } => {
// Ephemeral federated tracks (negative ids) are not in the DB.
Effect::ToggleLikes {
track_ids,
fed_tracks,
} => {
let track_ids: Vec<i64> = track_ids.into_iter().filter(|id| *id >= 0).collect();
if track_ids.is_empty() {
if track_ids.is_empty() && fed_tracks.is_empty() {
return;
}
let library = Arc::clone(&runtime.library);
@@ -400,6 +407,22 @@ fn perform_effect(state: &mut AppState, runtime: &mut Runtime, effect: Effect) {
}
}
}
for fed in fed_tracks {
match library.toggle_fed_like(&fed) {
Ok(liked) => {
let _ = tx.send(AppEvent::FedLikeToggled {
item_id: fed.item_id.clone(),
liked,
});
}
Err(err) => {
tracing::warn!(%err, title = %fed.title, "federated like toggle failed");
let _ =
tx.send(AppEvent::StatusMessage(format!("like failed: {err:#}")));
break;
}
}
}
});
}
Effect::RemoveFromPlaylist {
@@ -478,17 +501,6 @@ fn perform_effect(state: &mut AppState, runtime: &mut Runtime, effect: Effect) {
});
}
Effect::FedDownload { tracks } => fed_download_spawn(runtime, tracks, None),
Effect::FedPlay(fed_track) => {
let fed = Arc::clone(&runtime.federation);
let tx = runtime.event_tx.clone();
tokio::spawn(async move {
let result = fed
.prepare_playback(&fed_track)
.await
.map_err(|err| format!("{err:#}"));
let _ = tx.send(AppEvent::FedPlayReady { result });
});
}
Effect::RemoveQueueIndices {
restart_paused,
stop,
@@ -550,6 +562,14 @@ fn start_current_audio(
state.status_message = Some(format!("{}{}", track.title, track.artist_line()));
runtime.player_start_pending = true;
if track.is_fed_pending() {
// A federated track that is not on disk yet: silence the previous
// audio, download it and resume through FedTrackResolved.
runtime.player.stop();
state.status_message = Some(format!("federation: fetching \"{}\"", track.title));
spawn_fed_resolve(runtime, &track);
return;
}
let controller = runtime.player.clone();
let volume = player::amplitude(state.player.volume);
let tx = runtime.event_tx.clone();
@@ -606,6 +626,12 @@ fn maybe_prefetch_next(state: &mut AppState, runtime: &Runtime) {
let Some(next) = player.queue.get(next_pos).cloned() else {
return;
};
if next.is_fed_pending() {
// Download the upcoming federated track ahead of time; the gapless
// enqueue happens on a later tick once it resolved to a file.
spawn_fed_resolve(runtime, &next);
return;
}
state.player.prefetched_pos = Some(next_pos);
tracing::debug!(title = %next.title, "prefetching next track");
let controller = runtime.player.clone();
@@ -667,6 +693,38 @@ pub(crate) fn fed_connect(runtime: &Runtime, ticket: String) {
});
}
/// Downloads one pending federated track (into the cache, or the library
/// when save-on-listen is enabled) and reports back with the placeholder id
/// so the queue can swap the resolved track in.
fn spawn_fed_resolve(runtime: &Runtime, track: &crate::library::models::TrackItem) {
let Some(fed_track) = track.fed.clone() else {
return;
};
{
let mut resolving = runtime
.fed_resolving
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
if !resolving.insert(track.id) {
return;
}
}
let placeholder_id = track.id;
let fed = Arc::clone(&runtime.federation);
let tx = runtime.event_tx.clone();
tokio::spawn(async move {
let result = fed
.prepare_playback(&fed_track)
.await
.map(Box::new)
.map_err(|err| format!("{err:#}"));
let _ = tx.send(AppEvent::FedTrackResolved {
placeholder_id,
result,
});
});
}
/// Downloads federated tracks into the library one by one (with progress in
/// the status bar) and optionally links them to a playlist afterwards.
pub(crate) fn fed_download_spawn(
@@ -893,8 +951,16 @@ fn on_library_changed(state: &mut AppState, runtime: &mut Runtime) {
// until then.
state.likes_loaded = false;
// Fresh copies of whatever sits in the queue.
let ids: Vec<i64> = state.player.queue.iter().map(|track| track.id).collect();
// Fresh copies of whatever sits in the queue. Federated placeholders
// and ephemeral tracks (negative ids) are not library rows and keep
// their in-memory copies.
let ids: Vec<i64> = state
.player
.queue
.iter()
.map(|track| track.id)
.filter(|id| *id >= 0)
.collect();
if !ids.is_empty() {
let library = Arc::clone(&runtime.library);
let tx = runtime.event_tx.clone();
@@ -956,9 +1022,12 @@ fn apply_queue_refresh(
.player
.queue
.iter()
.any(|track| !by_id.contains_key(&track.id));
.any(|track| track.id >= 0 && !by_id.contains_key(&track.id));
if had_missing {
state.player.queue.retain(|track| by_id.contains_key(&track.id));
state
.player
.queue
.retain(|track| track.id < 0 || by_id.contains_key(&track.id));
state.player.prefetched_pos = None;
}
if state.player.queue.is_empty() {
@@ -1018,22 +1087,72 @@ fn handle_app_event(state: &mut AppState, runtime: &mut Runtime, event: AppEvent
Err(message) => tracing::warn!(%message, "federated search failed"),
}
}
AppEvent::FedPlayReady { result } => match result {
Ok(playable) => {
if playable.imported {
// Save-on-listen imported the file; refresh the library
// views through the standard change path.
let _ = runtime.event_tx.send(AppEvent::LibraryChanged {
message: Some(format!("saved \"{}\" to the library", playable.track.title)),
});
AppEvent::FedTrackResolved {
placeholder_id,
result,
} => {
runtime
.fed_resolving
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner)
.remove(&placeholder_id);
match result {
Ok(playable) => {
if playable.imported {
// Save-on-listen imported the file; refresh the
// library views through the standard change path.
let _ = runtime.event_tx.send(AppEvent::LibraryChanged {
message: Some(format!(
"saved \"{}\" to the library",
playable.track.title
)),
});
}
let resolved = playable.track.clone();
// Swap the placeholder for the real track everywhere it
// sits in the queue.
for slot in &mut state.player.queue {
if slot.id == placeholder_id {
*slot = resolved.clone();
}
}
let waiting = state
.player
.current
.as_ref()
.is_some_and(|current| current.id == placeholder_id);
if waiting {
// Playback was parked on this track; start it now.
let paused = state.player.paused;
start_current_audio(state, runtime, 0.0, paused);
push_media_metadata(state, runtime);
push_media_update(state, runtime, true);
}
}
Err(message) => {
state.status_message = Some(format!("federation: {message}"));
let waiting = state
.player
.current
.as_ref()
.is_some_and(|current| current.id == placeholder_id);
if waiting {
// Skip the failed track instead of stalling the queue.
if state.player.queue_pos + 1 < state.player.queue.len() {
state.player.queue_pos += 1;
start_current_audio(state, runtime, 0.0, state.player.paused);
push_media_metadata(state, runtime);
push_media_update(state, runtime, true);
} else {
runtime.player_start_pending = false;
state.player.playing = false;
state.player.current = None;
runtime.player.stop();
}
}
}
state.player.queue = vec![playable.track];
state.player.queue_pos = 0;
update::on_new_queue(state);
perform_effect(state, runtime, Effect::PlayCurrent);
}
Err(message) => state.status_message = Some(format!("federation: {message}")),
},
}
AppEvent::FedArtistLoaded { name, result } => {
if let Some((current, data)) = &mut state.fed_artist_view
&& *current == name
@@ -1237,6 +1356,25 @@ fn handle_app_event(state: &mut AppState, runtime: &mut Runtime, event: AppEvent
}
Err(message) => tracing::warn!(%message, "likes load failed"),
},
AppEvent::FedLikesLoaded(result) => match result {
Ok(ids) => state.fed_likes = ids.into_iter().collect(),
Err(message) => tracing::warn!(%message, "federated likes load failed"),
},
AppEvent::FedLikeToggled { item_id, liked } => {
if liked {
state.fed_likes.insert(item_id);
} else {
state.fed_likes.remove(&item_id);
}
// The virtual Likes playlist is stale now; refetch on next open.
state.playlist_views.remove(&state::LIKES_PLAYLIST_ID);
state.playlists.list = None;
state.status_message = Some(if liked {
"♥ liked (federation)".to_string()
} else {
"like removed".to_string()
});
}
AppEvent::LikeToggled { track_id, liked } => {
if liked {
state.likes.insert(track_id);