Tray state icon and window picture; firewall rules without the comment match; macOS app bundle

The tray icon is dark red with no connection (or a lost exit node), blue when
connected and green while an exit node is in use; the windows get the logo and
an app id that matches the desktop entry, and the exit icon moves to the
bottom left of the tile. Exit-node and broadcast firewall rules fall back to
being recognised by their shape on kernels that have no `comment` match, as
small router builds do. The macOS archive carries Tsunagi.app for the Homebrew
cask, and the daemon plist opens the control socket to the admin group.

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Aleksandr BogomiakovandClaude committed 2026-10-03 03:30:47 +01:00
1 parent c9c653023d
commit 0cfc1cbafc
14 files changed
+692 -90

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+4
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@@ -81,6 +81,8 @@ impl App {
}
let builder = egui::ViewportBuilder::default()
.with_title("About tsunagi")
.with_app_id(crate::icon::APP_ID)
.with_icon(crate::icon::window())
.with_inner_size([560.0, 520.0])
.with_min_inner_size([380.0, 280.0]);
let socket = self.agent.socket();
@@ -112,6 +114,8 @@ impl App {
let viewport_id = egui::ViewportId::from_hash_of(("devices", &id));
let builder = egui::ViewportBuilder::default()
.with_title(devices::title(network))
.with_app_id(crate::icon::APP_ID)
.with_icon(crate::icon::window())
.with_inner_size([940.0, 540.0])
.with_min_inner_size([480.0, 320.0]);
let agent = &self.agent;
+135
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@@ -0,0 +1,135 @@
//! The application's picture: the logo drawn in code, in the colour of the
//! state it stands for, so there is no asset to ship or to go missing.
//!
//! It is the same shape as `dist/linux/tsunagi.svg` (a disc, a ring, a dot).
use crate::watch::Health;
/// Normal operation. The colour of the logo itself.
const BLUE: [u8; 3] = [0x2f, 0x80, 0xd8];
/// An exit node is in use.
const GREEN: [u8; 3] = [0x3c, 0xb0, 0x4a];
/// Nothing is connected, or the exit node in use is gone.
const DARK_RED: [u8; 3] = [0x9a, 0x1f, 0x1f];
/// The window application id, which is also the name of the desktop entry
/// (`tsunagi-tray.desktop`). The compositor finds the icon through it.
pub(crate) const APP_ID: &str = "tsunagi-tray";
const SIZE: u32 = 64;
const SAMPLES: u32 = 4;
/// What the logo looks like at a point of its 128 × 128 design, as
/// premultiplied-free RGBA in `0.0..=1.0`.
fn shade(x: f32, y: f32, color: [u8; 3]) -> [f32; 4] {
let distance = ((x - 64.0).powi(2) + (y - 64.0).powi(2)).sqrt();
if distance > 56.0 {
return [0.0; 4];
}
let mut pixel = [
f32::from(color[0]) / 255.0,
f32::from(color[1]) / 255.0,
f32::from(color[2]) / 255.0,
];
let mut white = 0.0;
if (26.5..=33.5).contains(&distance) {
white = 0.9;
}
if distance <= 9.0 {
white = 1.0;
}
for channel in &mut pixel {
*channel = *channel * (1.0 - white) + white;
}
[pixel[0], pixel[1], pixel[2], 1.0]
}
/// The logo as RGBA pixels, antialiased by supersampling.
fn rgba(color: [u8; 3]) -> Vec<u8> {
let scale = 128.0 / SIZE as f32;
let mut out = Vec::with_capacity((SIZE * SIZE * 4) as usize);
for py in 0..SIZE {
for px in 0..SIZE {
let mut sum = [0.0f32; 4];
for sy in 0..SAMPLES {
for sx in 0..SAMPLES {
let x = (px as f32 + (sx as f32 + 0.5) / SAMPLES as f32) * scale;
let y = (py as f32 + (sy as f32 + 0.5) / SAMPLES as f32) * scale;
let [r, g, b, a] = shade(x, y, color);
sum[0] += r * a;
sum[1] += g * a;
sum[2] += b * a;
sum[3] += a;
}
}
let count = (SAMPLES * SAMPLES) as f32;
let alpha = sum[3] / count;
let unmultiply = if sum[3] > 0.0 { 1.0 / sum[3] } else { 0.0 };
for channel in &sum[..3] {
out.push((channel * unmultiply * 255.0).round() as u8);
}
out.push((alpha * 255.0).round() as u8);
}
}
out
}
fn colour_of(health: Health) -> [u8; 3] {
match health {
Health::Disconnected => DARK_RED,
Health::Connected => BLUE,
Health::ExitNode => GREEN,
}
}
/// The tray icon for a state.
pub(crate) fn tray(health: Health) -> Option<tray_icon::Icon> {
tray_icon::Icon::from_rgba(rgba(colour_of(health)), SIZE, SIZE).ok()
}
/// The icon of the application's windows.
pub(crate) fn window() -> eframe::egui::IconData {
eframe::egui::IconData {
rgba: rgba(BLUE),
width: SIZE,
height: SIZE,
}
}
#[cfg(test)]
mod tests {
use super::*;
fn pixel(pixels: &[u8], x: u32, y: u32) -> [u8; 4] {
let at = ((y * SIZE + x) * 4) as usize;
[pixels[at], pixels[at + 1], pixels[at + 2], pixels[at + 3]]
}
#[test]
fn the_logo_is_a_coloured_disc_with_a_white_centre_and_clear_corners() {
let pixels = rgba(GREEN);
assert_eq!(pixels.len(), (SIZE * SIZE * 4) as usize);
assert_eq!(pixel(&pixels, 0, 0)[3], 0, "the corner is transparent");
let centre = pixel(&pixels, SIZE / 2, SIZE / 2);
assert_eq!(
centre,
[255, 255, 255, 255],
"the dot in the middle is white"
);
// Halfway between the ring and the edge is the colour itself.
let body = pixel(&pixels, SIZE / 2, SIZE / 2 - (SIZE * 44 / 128));
assert_eq!(body, [GREEN[0], GREEN[1], GREEN[2], 255]);
}
#[test]
fn each_state_has_its_own_colour() {
let colours = [
colour_of(Health::Disconnected),
colour_of(Health::Connected),
colour_of(Health::ExitNode),
];
assert_ne!(colours[0], colours[1]);
assert_ne!(colours[1], colours[2]);
assert_ne!(colours[0], colours[2]);
}
}
+4 -1
View File
@@ -15,9 +15,11 @@ mod app;
mod devices;
mod exit;
mod format;
mod icon;
mod stats;
mod tray;
mod ui;
mod watch;
use eframe::egui;
@@ -53,7 +55,8 @@ fn window() -> Result<(), Box<dyn std::error::Error>> {
// A fixed, small window; the whole layout targets this size.
viewport: egui::ViewportBuilder::default()
.with_title("tsunagi")
.with_app_id("tsunagi")
.with_app_id(icon::APP_ID)
.with_icon(icon::window())
.with_inner_size([360.0, 600.0])
.with_resizable(false),
..Default::default()
+45 -27
View File
@@ -8,7 +8,10 @@ use std::process::{Child, Command};
use std::sync::{Arc, Mutex};
use tray_icon::menu::{Menu, MenuEvent, MenuId, MenuItem, PredefinedMenuItem};
use tray_icon::{Icon, TrayIcon, TrayIconBuilder};
use tray_icon::{TrayIcon, TrayIconBuilder};
use crate::icon;
use crate::watch::{self, Health};
/// The window process, when there is one.
struct Window {
@@ -69,9 +72,9 @@ fn build() -> Result<Built, String> {
menu.append(&quit).map_err(|err| err.to_string())?;
let icon = TrayIconBuilder::new()
.with_tooltip("tsunagi")
.with_tooltip(Health::Disconnected.label())
.with_menu(Box::new(menu))
.with_icon(make_icon()?)
.with_icon(icon::tray(Health::Disconnected).ok_or("cannot draw the tray icon")?)
.build()
.map_err(|err| err.to_string())?;
Ok(Built {
@@ -101,6 +104,16 @@ fn build_checked() -> Result<Built, String> {
})
}
/// Shows a state on the icon, if it is a different one than is showing.
fn show(icon: &TrayIcon, shown: &mut Option<Health>, health: Health) {
if *shown == Some(health) {
return;
}
*shown = Some(health);
let _ = icon.set_icon(icon::tray(health));
let _ = icon.set_tooltip(Some(health.label()));
}
/// Acts on menu choices as the platform's loop delivers them.
fn handle_menu(built: &Built, window: Arc<Window>) {
let (open, quit) = (built.open.clone(), built.quit.clone());
@@ -128,8 +141,22 @@ pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
child: Mutex::new(None),
}),
);
// The icon belongs to this thread, so the answers come to it: the poller
// queues them and the loop here takes them off once a second.
let (tx, rx) = std::sync::mpsc::channel();
watch::spawn(move |health| {
let _ = tx.send(health);
});
let icon = built.icon;
let mut shown = None;
gtk::glib::timeout_add_seconds_local(1, move || {
while let Ok(health) = rx.try_recv() {
show(&icon, &mut shown, health);
}
gtk::glib::ControlFlow::Continue
});
gtk::main();
drop(built.icon);
Ok(())
}
@@ -148,9 +175,16 @@ pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
struct Pump {
window: Arc<Window>,
icon: Option<TrayIcon>,
shown: Option<Health>,
}
impl ApplicationHandler for Pump {
impl ApplicationHandler<Health> for Pump {
fn user_event(&mut self, _event_loop: &ActiveEventLoop, health: Health) {
if let Some(icon) = &self.icon {
show(icon, &mut self.shown, health);
}
}
fn resumed(&mut self, _event_loop: &ActiveEventLoop) {
if self.icon.is_some() {
return;
@@ -170,7 +204,7 @@ pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
fn window_event(&mut self, _: &ActiveEventLoop, _: WindowId, _: WindowEvent) {}
}
let mut builder = EventLoop::builder();
let mut builder = EventLoop::<Health>::with_user_event();
// macOS: live in the menu bar with no Dock icon.
#[cfg(target_os = "macos")]
{
@@ -178,33 +212,17 @@ pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
builder.with_activation_policy(ActivationPolicy::Accessory);
}
let event_loop = builder.build()?;
let proxy = event_loop.create_proxy();
watch::spawn(move |health| {
let _ = proxy.send_event(health);
});
let mut pump = Pump {
window: Arc::new(Window {
child: Mutex::new(None),
}),
icon: None,
shown: None,
};
event_loop.run_app(&mut pump)?;
Ok(())
}
/// A small round icon, drawn in code so there is no asset to ship yet.
fn make_icon() -> Result<Icon, String> {
const SIZE: u32 = 32;
let centre = (SIZE as f32 - 1.0) / 2.0;
let radius = SIZE as f32 * 0.46;
let mut rgba = vec![0u8; (SIZE * SIZE * 4) as usize];
for y in 0..SIZE {
for x in 0..SIZE {
let (dx, dy) = (x as f32 - centre, y as f32 - centre);
if dx * dx + dy * dy <= radius * radius {
let i = ((y * SIZE + x) * 4) as usize;
rgba[i] = 0x2f;
rgba[i + 1] = 0x80;
rgba[i + 2] = 0xd8;
rgba[i + 3] = 0xff;
}
}
}
Icon::from_rgba(rgba, SIZE, SIZE).map_err(|err| err.to_string())
}
+23 -24
View File
@@ -283,32 +283,31 @@ fn draw_network(
}
});
ui.horizontal(|ui| {
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
// In the corner while this device sends its traffic through
// somebody: green while that works, red while it does not.
if let Some(via) = &network.exit.via {
let color = if network.exit.via_online {
exit::GOOD
} else {
exit::LOUD
};
let response = ui
.add(
egui::Label::new(
egui::RichText::new(icon::SIGN_OUT).size(18.0).color(color),
)
.sense(egui::Sense::click()),
// In the bottom left corner while this device sends its traffic through
// somebody: green while that works, red while it does not.
if let Some(via) = &network.exit.via {
let color = if network.exit.via_online {
exit::GOOD
} else {
exit::LOUD
};
let response = ui
.add(
egui::Label::new(
egui::RichText::new(icon::SIGN_OUT).size(18.0).color(color),
)
.on_hover_cursor(egui::CursorIcon::PointingHand)
.on_hover_text(format!(
"exit node: {} — click to stop",
exit::name_of(network, via)
));
if response.clicked() {
state.exit_confirm =
Some(devices::ExitConfirm::stop_from_tile(network, via));
}
.sense(egui::Sense::click()),
)
.on_hover_cursor(egui::CursorIcon::PointingHand)
.on_hover_text(format!(
"exit node: {} — click to stop",
exit::name_of(network, via)
));
if response.clicked() {
state.exit_confirm = Some(devices::ExitConfirm::stop_from_tile(network, via));
}
}
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if ui.button("Show devices").clicked() {
state.open_devices.insert(network.network_id.clone());
}
+146
View File
@@ -0,0 +1,146 @@
//! What the tray icon shows: whether the agent has anybody to talk to, and
//! whether this device sends its traffic through an exit node.
//!
//! The tray process has no window and no event loop of its own to poll from,
//! so a thread asks the agent on an interval and hands each answer to a
//! callback, which puts it where the platform wants it.
use std::time::Duration;
use tsunagi::ipc::{self, StatusReport};
use crate::agent::resolve_socket;
/// How often the agent is asked.
const INTERVAL: Duration = Duration::from_secs(3);
/// What the icon says.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum Health {
/// Nobody is connected, or the agent cannot be reached, or the exit node
/// this device uses is gone, which blocks its traffic.
Disconnected,
/// Connected, nothing out of the ordinary.
Connected,
/// This device's traffic leaves through an exit node, and that works.
ExitNode,
}
impl Health {
/// The state a status report amounts to; `None` is an agent that did not
/// answer.
pub(crate) fn of(report: Option<&StatusReport>) -> Self {
let Some(report) = report else {
return Self::Disconnected;
};
if !report
.networks
.iter()
.any(|network| !network.peers.is_empty())
{
return Self::Disconnected;
}
match report
.networks
.iter()
.find(|network| network.exit.via.is_some())
{
Some(network) if network.exit.via_online => Self::ExitNode,
Some(_) => Self::Disconnected,
None => Self::Connected,
}
}
/// The tooltip of the icon.
pub(crate) fn label(self) -> &'static str {
match self {
Self::Disconnected => "tsunagi: not connected",
Self::Connected => "tsunagi: connected",
Self::ExitNode => "tsunagi: using an exit node",
}
}
}
/// Starts asking the agent, and calls `notify` with every answer.
pub(crate) fn spawn(notify: impl Fn(Health) + Send + 'static) {
let spawned = std::thread::Builder::new()
.name("tray-status".into())
.spawn(move || {
let Ok(runtime) = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
else {
return;
};
loop {
let report = runtime.block_on(async {
tokio::time::timeout(INTERVAL, ipc::request_status(resolve_socket()))
.await
.ok()
.and_then(Result::ok)
});
notify(Health::of(report.as_ref()));
std::thread::sleep(INTERVAL);
}
});
if let Err(err) = spawned {
eprintln!("cannot watch the agent for the tray icon: {err}");
}
}
#[cfg(test)]
mod tests {
use super::*;
use tsunagi::ipc::{ExitReport, NetworkReport, PeerReport};
fn network(peers: usize, exit: ExitReport) -> NetworkReport {
NetworkReport {
peers: vec![PeerReport::default(); peers],
exit,
..Default::default()
}
}
fn report(networks: Vec<NetworkReport>) -> StatusReport {
StatusReport {
networks,
..Default::default()
}
}
#[test]
fn no_agent_or_nobody_connected_is_the_red_state() {
assert_eq!(Health::of(None), Health::Disconnected);
assert_eq!(Health::of(Some(&report(vec![]))), Health::Disconnected);
assert_eq!(
Health::of(Some(&report(vec![network(0, ExitReport::default())]))),
Health::Disconnected
);
}
#[test]
fn a_connection_in_any_network_is_the_blue_state() {
let status = report(vec![
network(0, ExitReport::default()),
network(2, ExitReport::default()),
]);
assert_eq!(Health::of(Some(&status)), Health::Connected);
}
#[test]
fn an_exit_node_in_use_is_green_while_it_works_and_red_once_it_is_gone() {
let using = |online| ExitReport {
via: Some("abc".into()),
via_online: online,
..Default::default()
};
assert_eq!(
Health::of(Some(&report(vec![network(1, using(true))]))),
Health::ExitNode
);
assert_eq!(
Health::of(Some(&report(vec![network(1, using(false))]))),
Health::Disconnected
);
}
}