Implement fast userspace multihop mesh routing
Replace the one-intermediate-peer relay with protocol-scoped connectivity graphs and precomputed shortest-path/ECMP forwarding snapshots. Independent transport readers forward opaque transit frames without a plugin or TUN round trip. Carry source, destination, a bounded hop limit and stable flow tags; preserve end-to-end WireGuard links across topology changes. Classify IP flows before encryption and preserve their tags through the WireGuard pending queue. Add offline four-agent path-change coverage, loop and isolation tests, and an opt-in release forwarding microbenchmark. Bump control/data ALPNs while preserving persistent network identities and state. Also include the pending Windows Mainline idle-timeout fix and its regression test, using a reproducible vendored dependency patch. Validation: fmt, workspace Clippy with warnings denied, and 307 release tests passed. Two pre-existing Windows SQLite wipe failures were excluded; public DHT and the manual benchmark remain ignored by default. The forwarding microbenchmark measured 103 ns (64 B) and 202 ns (1280 B) per transit packet, excluding encryption and socket I/O.
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//! The real Mainline UDP receive loop must be quiet while idle on Windows too.
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#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
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use std::net::Ipv4Addr;
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use std::sync::Arc;
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::time::Duration;
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use tracing_subscriber::layer::SubscriberExt;
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struct SocketWarnings(Arc<AtomicUsize>);
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impl<S: tracing::Subscriber> tracing_subscriber::Layer<S> for SocketWarnings {
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fn on_event(&self, event: &tracing::Event<'_>, _: tracing_subscriber::layer::Context<'_, S>) {
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if event.metadata().target() == "mainline::rpc::socket"
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&& *event.metadata().level() <= tracing::Level::WARN
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{
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self.0.fetch_add(1, Ordering::Relaxed);
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}
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}
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}
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#[tokio::test]
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async fn an_idle_dht_socket_stays_quiet_and_still_answers_packets() {
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// Mainline owns an OS thread, so a thread-local subscriber cannot see its
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// events. This integration-test binary has just this test and installs
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// its own subscriber; it cannot affect the application or other binaries.
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let warnings = Arc::new(AtomicUsize::new(0));
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tracing::subscriber::set_global_default(
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tracing_subscriber::registry().with(SocketWarnings(Arc::clone(&warnings))),
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)
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.unwrap();
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tokio::time::timeout(Duration::from_secs(5), async {
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let dht = mainline::Dht::builder()
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.no_bootstrap()
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.server_mode()
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.bind_address(Ipv4Addr::LOCALHOST)
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.port(0)
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.build()
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.unwrap()
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.as_async();
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let address = dht.info().await.local_addr();
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// Each info response comes from the actor after another receive-loop
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// iteration. With no peers or packets, these exercise real socket
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// read timeouts, without an arbitrary sleep or public bootstrap.
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for _ in 0..8 {
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assert_eq!(dht.info().await.local_addr(), address);
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}
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assert_eq!(warnings.load(Ordering::Relaxed), 0, "idle receive warnings");
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let client = tokio::net::UdpSocket::bind((Ipv4Addr::LOCALHOST, 0))
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.await
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.unwrap();
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let ping = b"d1:ad2:id20:abcdefghijklmnopqrste1:q4:ping1:t4:ping1:y1:qe";
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client.send_to(ping, address).await.unwrap();
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let mut response = [0u8; 2048];
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let (len, from) = client.recv_from(&mut response).await.unwrap();
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assert_eq!(from, std::net::SocketAddr::V4(address));
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let response = &response[..len];
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assert!(response.windows(9).any(|field| field == b"1:t4:ping"));
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assert!(response.windows(6).any(|field| field == b"1:y1:r"));
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assert_eq!(warnings.load(Ordering::Relaxed), 0);
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})
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.await
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.expect("the DHT receive loop keeps making progress");
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}
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