Implement the WireGuard data plane plugin
The first IP plugin, built on the data plane boundary the core already had. Plugin: - one X25519 key per network in the plugin's own wireguard.sqlite, separate from the iroh identity and from the network secret; a damaged store is an error, never a silently regenerated identity - deterministic IPv6 ULA overlay: every member derives the same /64 from the network id and its own /128 from its WireGuard public key, so no coordinator allocates addresses - AllowedIPs are derived locally, never taken from a peer's announcement, so a member cannot claim another member's overlay address; a mismatched claim is rejected - bounded, versioned, validated announcement carried as the existing opaque capability payload, which the core still never parses - each agent builds its own full-mesh configuration (N-1 peers) and reconciles on every change and on a timer, repairing drift - WireguardBackend abstraction: RecordingBackend in memory, and WgToolBackend driving real wg/ip on Linux, split into a pure planner plus parsers and a thin executor so everything interesting is testable without root Core, three generic additions the plugin needed: - IpPlugin::on_network_activated, so per-network state is ready before peers - PluginContext for re-announcements and error reports from plugin tasks, with errors counted by the owning network runtime - IpPlugin::shutdown, awaited with a grace period, so system objects go away 94 tests pass offline with no privileges: 35 new WireGuard unit tests and 12 integration tests over real iroh connections. The real wg/ip backend needs root and is behind --ignored in tests/wireguard_system.rs; it was not run. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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//! The WireGuard IP plugin.
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//!
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//! Each agent builds its **own** local configuration from the set of
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//! participants the control plane agreed on. For a full mesh of `N` members
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//! that is `N - 1` peers locally. Nobody is handed a configuration by anybody
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//! else, and no participant is authoritative.
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//!
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//! What the plugin owns and what it never touches:
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//!
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//! * it owns one WireGuard key per network, in its own store;
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//! * it owns one interface per network, named deterministically from the
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//! network id and its configured prefix;
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//! * it never enumerates, adopts or edits an interface it did not create, and
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//! it never changes routing, DNS or firewall settings.
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//!
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//! Reconciliation runs on every change and on a timer, so a configuration
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//! edited by hand is put back the way it should be.
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//!
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//! A failure here is reported and retried. It never stops the control plane:
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//! the agent keeps receiving state and stays manageable.
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use std::collections::{BTreeSet, HashMap};
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use std::net::{IpAddr, SocketAddr};
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use std::path::PathBuf;
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use std::sync::{Arc, Mutex, OnceLock};
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use std::time::Duration;
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use iroh::EndpointId;
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use tokio::sync::{mpsc, oneshot};
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use tokio::task::JoinHandle;
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use crate::BoxFuture;
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use crate::dataplane::{IpPlugin, PluginCapability, PluginContext, PluginError};
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use crate::identity::NetworkId;
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use super::announcement::{ValidatedAnnouncement, WgAnnouncement};
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use super::backend::WireguardBackend;
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use super::config::{
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DEFAULT_INTERFACE_PREFIX, InterfaceConfig, InterfaceParams, PortPolicy, build_interface,
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interface_name,
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};
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use super::keys::{WgPublicKey, WgSecretKey};
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use super::overlay::{overlay_address, overlay_prefix};
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use super::store::WgKeyStore;
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/// The protocol identifier this plugin announces.
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pub const WIREGUARD_PROTOCOL: &str = "wireguard";
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/// How the plugin advertises its own reachability.
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///
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/// An iroh address is an address for iroh. WireGuard needs its own, so the
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/// plugin gathers its own rather than reusing the control plane's.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum AdvertisePolicy {
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/// Advertise nothing.
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///
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/// Peers can still reach this agent if they are reachable themselves:
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/// WireGuard learns a peer's real source address from the first
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/// authenticated packet it receives.
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None,
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/// Advertise exactly these addresses, combined with the listening port.
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Explicit(Vec<IpAddr>),
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/// Advertise the host's own non-loopback addresses.
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LocalInterfaces,
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}
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/// Configuration of the WireGuard plugin.
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#[derive(Debug, Clone)]
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pub struct WireguardConfig {
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/// Directory for the plugin's own key store. Separate from agent state.
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pub state_dir: PathBuf,
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/// Prefix of the interface names this plugin creates.
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///
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/// Two agents on one host in the same network need different prefixes,
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/// because the rest of the name is derived from the network id.
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pub interface_prefix: String,
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/// How the listening port is chosen.
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pub ports: PortPolicy,
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/// What reachability to advertise.
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pub advertise: AdvertisePolicy,
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/// Keepalive interval, which holds a NAT mapping open.
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pub keepalive: Option<u16>,
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/// Interface MTU.
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pub mtu: Option<u32>,
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/// How long to coalesce changes before reconciling.
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pub reconcile_debounce: Duration,
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/// How often to reconcile even when nothing changed, which is what
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/// corrects a configuration someone edited by hand.
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pub reconcile_interval: Duration,
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}
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impl WireguardConfig {
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/// Creates a configuration rooted at `state_dir` with sensible defaults.
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pub fn new(state_dir: impl Into<PathBuf>) -> Self {
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Self {
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state_dir: state_dir.into(),
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interface_prefix: DEFAULT_INTERFACE_PREFIX.to_string(),
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ports: PortPolicy::default(),
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advertise: AdvertisePolicy::LocalInterfaces,
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keepalive: Some(25),
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mtu: Some(1380),
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reconcile_debounce: Duration::from_millis(200),
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reconcile_interval: Duration::from_secs(30),
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}
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}
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/// Sets the interface name prefix.
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pub fn with_interface_prefix(mut self, prefix: impl Into<String>) -> Self {
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self.interface_prefix = prefix.into();
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self
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}
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/// Sets the port policy.
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pub fn with_ports(mut self, ports: PortPolicy) -> Self {
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self.ports = ports;
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self
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}
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/// Sets what reachability to advertise.
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pub fn with_advertise(mut self, advertise: AdvertisePolicy) -> Self {
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self.advertise = advertise;
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self
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}
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/// Sets the reconciliation timings.
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pub fn with_reconcile(mut self, debounce: Duration, interval: Duration) -> Self {
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self.reconcile_debounce = debounce;
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self.reconcile_interval = interval;
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self
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}
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/// Path of the plugin's key store.
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pub fn key_store_path(&self) -> PathBuf {
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self.state_dir.join("wireguard.sqlite")
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}
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}
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/// What this agent has set up for one network.
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#[derive(Debug, Clone)]
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pub struct NetworkOverview {
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/// The network.
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pub network: NetworkId,
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/// Interface this plugin created for it.
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pub interface: String,
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/// This agent's WireGuard public key in this network.
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pub public_key: WgPublicKey,
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/// This agent's overlay address.
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pub overlay_address: IpAddr,
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/// The overlay subnet every member shares.
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pub overlay_prefix: IpAddr,
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/// Port the interface listens on.
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pub listen_port: u16,
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/// Reachability advertised to peers.
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pub advertised: Vec<SocketAddr>,
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/// Peers whose announcements were accepted.
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pub peers: Vec<PeerOverview>,
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}
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/// One accepted peer.
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#[derive(Debug, Clone)]
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pub struct PeerOverview {
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/// The peer's control plane identity.
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pub endpoint_id: EndpointId,
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/// The peer's WireGuard public key.
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pub public_key: WgPublicKey,
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/// The overlay address derived for it locally.
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pub overlay_address: IpAddr,
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/// Endpoint that will be configured for it, if any.
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pub endpoint: Option<SocketAddr>,
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}
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#[derive(Debug)]
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struct NetworkState {
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key: WgSecretKey,
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interface: String,
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listen_port: u16,
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advertised: Vec<SocketAddr>,
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peers: HashMap<EndpointId, ValidatedAnnouncement>,
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}
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#[derive(Debug, Default)]
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struct Shared {
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networks: HashMap<NetworkId, NetworkState>,
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}
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#[derive(Debug)]
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enum Command {
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/// Make sure a network has keys, a name and a port.
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Prepare(NetworkId),
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/// Bring the interface in line with the known peers.
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Sync(NetworkId),
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/// Remove the interface for a network.
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Teardown(NetworkId),
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/// Tear everything down and stop.
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Stop(oneshot::Sender<()>),
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}
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struct Worker {
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config: WireguardConfig,
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backend: Arc<dyn WireguardBackend>,
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store: WgKeyStore,
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shared: Mutex<Shared>,
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context: OnceLock<PluginContext>,
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}
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impl std::fmt::Debug for Worker {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Worker")
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.field("backend", &self.backend.name())
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.field("store", &self.store.path())
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.finish()
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}
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}
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/// The WireGuard data plane plugin.
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#[derive(Debug)]
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pub struct WireguardPlugin {
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worker: Arc<Worker>,
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commands: mpsc::Sender<Command>,
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task: Mutex<Option<JoinHandle<()>>>,
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}
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impl WireguardPlugin {
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/// Opens the plugin's key store and starts its reconciliation task.
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///
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/// Must be called from inside a tokio runtime; the plugin starts no
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/// runtime of its own.
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pub async fn open(
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config: WireguardConfig,
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backend: Arc<dyn WireguardBackend>,
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) -> Result<Arc<Self>, PluginError> {
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// Validate the prefix once, here, rather than failing per network.
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interface_name(&config.interface_prefix, NetworkId::from_bytes([0u8; 32]))?;
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let path = config.key_store_path();
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let store = tokio::task::spawn_blocking(move || WgKeyStore::open(path))
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.await
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.map_err(|err| PluginError::Other(format!("key store task failed: {err}")))??;
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let worker = Arc::new(Worker {
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config,
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backend,
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store,
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shared: Mutex::new(Shared::default()),
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context: OnceLock::new(),
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});
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let (commands, receiver) = mpsc::channel(64);
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let task = tokio::spawn(run(Arc::clone(&worker), receiver));
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Ok(Arc::new(Self {
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worker,
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commands,
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task: Mutex::new(Some(task)),
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}))
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}
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/// What this agent has set up for a network, if anything yet.
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pub fn overview(&self, network: NetworkId) -> Option<NetworkOverview> {
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let shared = self.worker.lock_shared();
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let state = shared.networks.get(&network)?;
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let mut peers: Vec<PeerOverview> = state
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.peers
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.iter()
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.map(|(endpoint_id, announcement)| PeerOverview {
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endpoint_id: *endpoint_id,
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public_key: announcement.public_key,
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overlay_address: IpAddr::V6(announcement.overlay_address),
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endpoint: announcement.preferred_endpoint(),
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})
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.collect();
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peers.sort_by_key(|peer| peer.public_key);
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Some(NetworkOverview {
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network,
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interface: state.interface.clone(),
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public_key: state.key.public(),
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overlay_address: IpAddr::V6(overlay_address(network, &state.key.public())),
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overlay_prefix: IpAddr::V6(overlay_prefix(network)),
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listen_port: state.listen_port,
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advertised: state.advertised.clone(),
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peers,
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})
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}
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/// Asks the reconciliation task to run now, and waits for it to be queued.
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///
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/// Tests use it to avoid waiting for the periodic tick.
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pub async fn reconcile_now(&self, network: NetworkId) {
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let _ = self.commands.send(Command::Sync(network)).await;
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}
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fn nudge(&self, command: Command) {
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if let Err(err) = self.commands.try_send(command) {
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// A full queue means work is already scheduled; the periodic
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// reconcile will pick anything up that was missed.
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tracing::debug!(%err, "wireguard command queue is busy");
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}
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}
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}
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impl Worker {
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fn lock_shared(&self) -> std::sync::MutexGuard<'_, Shared> {
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match self.shared.lock() {
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Ok(guard) => guard,
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Err(poisoned) => poisoned.into_inner(),
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}
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}
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fn report(&self, network: NetworkId, reason: impl std::fmt::Display) {
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tracing::warn!(network = %network.fmt_short(), %reason, "wireguard plugin error");
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if let Some(context) = self.context.get() {
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context.report_error(network, WIREGUARD_PROTOCOL, reason.to_string());
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}
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}
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fn request_reannounce(&self, network: NetworkId) {
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if let Some(context) = self.context.get() {
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context.request_reannounce(network);
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}
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}
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/// Gathers the addresses to advertise for our own listening port.
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async fn advertised_endpoints(&self, listen_port: u16) -> Vec<SocketAddr> {
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let addresses: Vec<IpAddr> = match &self.config.advertise {
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AdvertisePolicy::None => Vec::new(),
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AdvertisePolicy::Explicit(addresses) => addresses.clone(),
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AdvertisePolicy::LocalInterfaces => {
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let state = netwatch::interfaces::State::new().await;
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state.local_addresses.regular
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}
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};
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let mut endpoints: Vec<SocketAddr> = addresses
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.into_iter()
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.filter(|addr| !addr.is_loopback() && !addr.is_unspecified() && !is_link_local(addr))
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.map(|addr| SocketAddr::new(addr, listen_port))
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.collect();
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endpoints.sort();
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endpoints.dedup();
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endpoints.truncate(super::announcement::MAX_ENDPOINTS);
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endpoints
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}
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/// Makes sure a network has a key, an interface name and a port.
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///
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/// Returns `true` when something changed and peers should be told.
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async fn prepare(self: &Arc<Self>, network: NetworkId) -> Result<bool, PluginError> {
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let existing = {
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let shared = self.lock_shared();
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shared
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.networks
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.get(&network)
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.map(|state| (state.listen_port, state.advertised.clone()))
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};
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let listen_port = match existing {
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Some((port, _)) => port,
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None => self.config.ports.port_for(network)?,
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};
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let advertised = self.advertised_endpoints(listen_port).await;
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if let Some((_, previous)) = existing {
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if previous == advertised {
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return Ok(false);
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}
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let mut shared = self.lock_shared();
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if let Some(state) = shared.networks.get_mut(&network) {
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state.advertised = advertised;
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}
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return Ok(true);
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}
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let name = interface_name(&self.config.interface_prefix, network)?;
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let worker = Arc::clone(self);
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let key = tokio::task::spawn_blocking(move || worker.store.load_or_create(network))
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.await
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.map_err(|err| PluginError::Other(format!("key store task failed: {err}")))??;
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let mut shared = self.lock_shared();
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shared.networks.entry(network).or_insert(NetworkState {
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key,
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interface: name,
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listen_port,
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advertised,
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peers: HashMap::new(),
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});
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Ok(true)
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}
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/// Builds the configuration this agent wants for a network.
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fn desired_config(&self, network: NetworkId) -> Option<InterfaceConfig> {
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let shared = self.lock_shared();
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let state = shared.networks.get(&network)?;
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let endpoints: HashMap<WgPublicKey, SocketAddr> = state
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.peers
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.values()
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.filter_map(|announcement| {
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announcement
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.preferred_endpoint()
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.map(|endpoint| (announcement.public_key, endpoint))
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})
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.collect();
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let keys: Vec<WgPublicKey> = state
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.peers
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.values()
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.map(|announcement| announcement.public_key)
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.collect();
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Some(build_interface(
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InterfaceParams {
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network,
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name: state.interface.clone(),
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private_key: state.key.clone(),
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listen_port: state.listen_port,
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mtu: self.config.mtu,
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keepalive: self.config.keepalive,
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},
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keys,
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|key| endpoints.get(key).copied(),
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))
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}
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/// Brings the interface in line with the desired configuration.
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async fn sync(&self, network: NetworkId) -> Result<(), PluginError> {
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let Some(desired) = self.desired_config(network) else {
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return Ok(());
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};
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let backend = Arc::clone(&self.backend);
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tokio::task::spawn_blocking(move || {
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let current = backend.inspect(&desired.name)?;
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// Reconciliation: anything that drifted, including an edit made by
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||||
// hand, is corrected here.
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if current.as_ref() == Some(&desired.to_state()) {
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return Ok(());
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}
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backend.apply(&desired)
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})
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.await
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.map_err(|err| PluginError::Other(format!("wireguard apply task failed: {err}")))?
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}
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||||
/// Removes the interface for a network, keeping its key.
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async fn teardown(&self, network: NetworkId) -> Result<(), PluginError> {
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||||
let interface = {
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let mut shared = self.lock_shared();
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shared
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||||
.networks
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.remove(&network)
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.map(|state| state.interface)
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||||
};
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let Some(interface) = interface else {
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return Ok(());
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||||
};
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||||
let backend = Arc::clone(&self.backend);
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tokio::task::spawn_blocking(move || backend.remove(&interface))
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.await
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||||
.map_err(|err| PluginError::Other(format!("wireguard remove task failed: {err}")))?
|
||||
}
|
||||
|
||||
fn known_networks(&self) -> Vec<NetworkId> {
|
||||
self.lock_shared().networks.keys().copied().collect()
|
||||
}
|
||||
}
|
||||
|
||||
/// The reconciliation task.
|
||||
///
|
||||
/// Changes are coalesced over a short debounce so that a burst of peer
|
||||
/// announcements produces one apply, and a periodic tick reconciles even when
|
||||
/// nothing changed locally.
|
||||
async fn run(worker: Arc<Worker>, mut commands: mpsc::Receiver<Command>) {
|
||||
let mut pending: BTreeSet<NetworkId> = BTreeSet::new();
|
||||
let mut deadline: Option<tokio::time::Instant> = None;
|
||||
let mut ticker = tokio::time::interval(worker.config.reconcile_interval);
|
||||
ticker.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Delay);
|
||||
// The first tick fires immediately and would reconcile nothing.
|
||||
ticker.tick().await;
|
||||
|
||||
loop {
|
||||
let wait_until = deadline;
|
||||
tokio::select! {
|
||||
biased;
|
||||
command = commands.recv() => {
|
||||
let Some(command) = command else { break };
|
||||
match command {
|
||||
Command::Prepare(network) => {
|
||||
match worker.prepare(network).await {
|
||||
Ok(true) => worker.request_reannounce(network),
|
||||
Ok(false) => {}
|
||||
Err(err) => worker.report(network, err),
|
||||
}
|
||||
pending.insert(network);
|
||||
}
|
||||
Command::Sync(network) => {
|
||||
pending.insert(network);
|
||||
}
|
||||
Command::Teardown(network) => {
|
||||
pending.remove(&network);
|
||||
if let Err(err) = worker.teardown(network).await {
|
||||
worker.report(network, err);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
Command::Stop(reply) => {
|
||||
for network in worker.known_networks() {
|
||||
if let Err(err) = worker.teardown(network).await {
|
||||
tracing::warn!(%err, "wireguard teardown failed during shutdown");
|
||||
}
|
||||
}
|
||||
let _ = reply.send(());
|
||||
return;
|
||||
}
|
||||
}
|
||||
deadline = Some(tokio::time::Instant::now() + worker.config.reconcile_debounce);
|
||||
}
|
||||
_ = async {
|
||||
match wait_until {
|
||||
Some(at) => tokio::time::sleep_until(at).await,
|
||||
// Never resolves; the branch is disabled by the guard.
|
||||
None => std::future::pending::<()>().await,
|
||||
}
|
||||
}, if wait_until.is_some() => {
|
||||
deadline = None;
|
||||
for network in std::mem::take(&mut pending) {
|
||||
if let Err(err) = worker.sync(network).await {
|
||||
worker.report(network, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
_ = ticker.tick() => {
|
||||
// Periodic reconciliation is what corrects drift nobody told
|
||||
// us about.
|
||||
for network in worker.known_networks() {
|
||||
if let Err(err) = worker.sync(network).await {
|
||||
worker.report(network, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn is_link_local(addr: &IpAddr) -> bool {
|
||||
match addr {
|
||||
IpAddr::V4(ip) => ip.is_link_local(),
|
||||
IpAddr::V6(ip) => (ip.segments()[0] & 0xffc0) == 0xfe80,
|
||||
}
|
||||
}
|
||||
|
||||
impl IpPlugin for WireguardPlugin {
|
||||
fn protocol_id(&self) -> &str {
|
||||
WIREGUARD_PROTOCOL
|
||||
}
|
||||
|
||||
fn attach(&self, context: PluginContext) {
|
||||
let _ = self.worker.context.set(context);
|
||||
}
|
||||
|
||||
fn on_network_activated(&self, network: NetworkId) {
|
||||
self.nudge(Command::Prepare(network));
|
||||
}
|
||||
|
||||
fn local_capability(
|
||||
&self,
|
||||
network: NetworkId,
|
||||
) -> Result<Option<PluginCapability>, PluginError> {
|
||||
let shared = self.worker.lock_shared();
|
||||
let Some(state) = shared.networks.get(&network) else {
|
||||
// Not ready yet. Ask for preparation; once it finishes the plugin
|
||||
// asks the agent to re-announce, so peers are not left waiting.
|
||||
drop(shared);
|
||||
self.nudge(Command::Prepare(network));
|
||||
return Ok(None);
|
||||
};
|
||||
|
||||
let announcement = WgAnnouncement::new(
|
||||
network,
|
||||
&state.key.public(),
|
||||
state.listen_port,
|
||||
state.advertised.clone(),
|
||||
);
|
||||
Ok(Some(PluginCapability {
|
||||
protocol: WIREGUARD_PROTOCOL.to_string(),
|
||||
version: super::announcement::ANNOUNCEMENT_VERSION,
|
||||
enabled: true,
|
||||
data: announcement.encode()?,
|
||||
}))
|
||||
}
|
||||
|
||||
fn on_peer_capability(
|
||||
&self,
|
||||
network: NetworkId,
|
||||
peer: EndpointId,
|
||||
capability: &PluginCapability,
|
||||
) -> Result<(), PluginError> {
|
||||
let local_key = {
|
||||
let shared = self.worker.lock_shared();
|
||||
match shared.networks.get(&network) {
|
||||
Some(state) => state.key.public(),
|
||||
None => {
|
||||
drop(shared);
|
||||
self.nudge(Command::Prepare(network));
|
||||
return Err(PluginError::Unavailable(
|
||||
"WireGuard is not ready for this network yet".into(),
|
||||
));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let validated = WgAnnouncement::decode_and_validate(&capability.data, network, &local_key)?;
|
||||
|
||||
let changed = {
|
||||
let mut shared = self.worker.lock_shared();
|
||||
match shared.networks.get_mut(&network) {
|
||||
Some(state) => {
|
||||
state.peers.insert(peer, validated) != state.peers.get(&peer).cloned()
|
||||
}
|
||||
None => false,
|
||||
}
|
||||
};
|
||||
if changed {
|
||||
self.nudge(Command::Sync(network));
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn on_peer_gone(&self, network: NetworkId, peer: EndpointId) {
|
||||
let removed = {
|
||||
let mut shared = self.worker.lock_shared();
|
||||
shared
|
||||
.networks
|
||||
.get_mut(&network)
|
||||
.and_then(|state| state.peers.remove(&peer))
|
||||
.is_some()
|
||||
};
|
||||
if removed {
|
||||
self.nudge(Command::Sync(network));
|
||||
}
|
||||
}
|
||||
|
||||
fn on_network_deactivated(&self, network: NetworkId) {
|
||||
self.nudge(Command::Teardown(network));
|
||||
}
|
||||
|
||||
fn shutdown<'a>(&'a self) -> BoxFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
let (reply_tx, reply_rx) = oneshot::channel();
|
||||
if self.commands.send(Command::Stop(reply_tx)).await.is_ok() {
|
||||
let _ = reply_rx.await;
|
||||
}
|
||||
let task = self.task.lock().ok().and_then(|mut guard| guard.take());
|
||||
if let Some(task) = task {
|
||||
let _ = task.await;
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WireguardPlugin {
|
||||
fn drop(&mut self) {
|
||||
// Safety net for a plugin dropped without an explicit shutdown.
|
||||
if let Ok(mut guard) = self.task.lock()
|
||||
&& let Some(task) = guard.take()
|
||||
{
|
||||
task.abort();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user