Tray: separate tray and window processes; device list without self
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The tray process holds only the icon and starts the same binary with --window on Open; the window ends when closed, which works on Wayland where a window cannot be hidden. The devices table now names devices as hostname (id5), leaves out this device and counts the others. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -27,13 +27,14 @@ tracing-subscriber.workspace = true
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egui-phosphor = "0.9"
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# Linux only: tray-icon (already GTK-based there) needs the app to initialise
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# GTK and run its main loop, which eframe/winit do not do.
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# GTK and run its main loop.
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[target.'cfg(target_os = "linux")'.dependencies]
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gtk = "0.18"
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# macOS only: set the app's activation policy to Accessory so it lives in the
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# menu bar with no Dock icon. Pinned to eframe's winit so the types unify.
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[target.'cfg(target_os = "macos")'.dependencies]
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# Windows and macOS: the tray process has no GUI toolkit, only an event loop to
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# serve the icon (and, on macOS, the Accessory activation policy that keeps it
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# out of the Dock). Pinned to eframe's winit so the types unify.
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[target.'cfg(any(windows, target_os = "macos"))'.dependencies]
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winit = "0.30"
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[lints]
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@@ -1,5 +1,9 @@
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//! The eframe application: wires the tray, the main window, the per-network
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//! The eframe application behind the window: the main view, the per-network
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//! devices windows, and the agent worker.
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//!
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//! It runs in its own process, started by the tray when the user chooses Open
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//! and gone when the window is closed. The tray, which has to outlive the
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//! window, lives in the other process; see [`crate::tray`].
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use std::time::Duration;
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@@ -8,24 +12,20 @@ use eframe::egui;
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use crate::agent::{AgentClient, resolve_socket};
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use crate::devices;
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use crate::stats::Traffic;
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use crate::tray::{Action, Tray};
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use crate::ui::{self, UiState};
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/// The tray application state.
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/// The window's state.
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pub(crate) struct App {
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agent: AgentClient,
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tray: Tray,
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state: UiState,
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/// Traffic rates derived from successive snapshots.
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traffic: Traffic,
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/// The snapshot generation last folded into `traffic`.
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sampled: u64,
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/// Set when the user chose Quit, so the next close exits rather than hides.
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quitting: bool,
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}
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impl App {
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/// Builds the app: resolves the socket, starts the worker, creates the tray.
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/// Builds the app: resolves the socket and starts the worker.
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pub(crate) fn new(
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cc: &eframe::CreationContext<'_>,
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runtime: tokio::runtime::Handle,
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@@ -37,40 +37,18 @@ impl App {
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egui_phosphor::add_to_fonts(&mut fonts, egui_phosphor::Variant::Regular);
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ctx.set_fonts(fonts);
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let agent = AgentClient::spawn(&runtime, ctx.clone(), resolve_socket());
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let tray = Tray::new(ctx)?;
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let agent = AgentClient::spawn(&runtime, ctx, resolve_socket());
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Ok(Self {
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agent,
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tray,
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state: UiState::default(),
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traffic: Traffic::default(),
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sampled: 0,
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quitting: false,
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})
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}
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}
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impl eframe::App for App {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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for action in self.tray.poll() {
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match action {
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Action::Open => {
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ctx.send_viewport_cmd(egui::ViewportCommand::Visible(true));
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ctx.send_viewport_cmd(egui::ViewportCommand::Focus);
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}
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Action::Quit => {
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self.quitting = true;
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ctx.send_viewport_cmd(egui::ViewportCommand::Close);
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}
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}
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}
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// Closing the main window hides it to the tray; only Quit truly exits.
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if ctx.input(|i| i.viewport().close_requested()) && !self.quitting {
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ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
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ctx.send_viewport_cmd(egui::ViewportCommand::Visible(false));
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}
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let snapshot = self.agent.snapshot();
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if snapshot.generation != self.sampled
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&& let (Some(Ok(report)), Some(at)) = (&snapshot.status, snapshot.at)
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@@ -88,7 +66,7 @@ impl eframe::App for App {
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ctx.copy_text(secret);
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}
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// Keep ticking so fresh status and tray actions are picked up.
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// Keep ticking so fresh status is picked up.
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ctx.request_repaint_after(Duration::from_millis(500));
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}
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}
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@@ -117,7 +95,7 @@ impl App {
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// main window's stay in step.
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let unit = &mut self.state.unit;
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let keep = ctx.show_viewport_immediate(viewport_id, builder, |vctx, _class| {
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devices::show(vctx, agent, unit, network, traffic);
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devices::show(vctx, agent, unit, network, &report.endpoint_id, traffic);
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!vctx.input(|i| i.viewport().close_requested())
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});
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if !keep {
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@@ -23,22 +23,51 @@ pub(crate) fn title(network: &NetworkReport) -> String {
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/// One row of the device table, built from a tunnel and/or a signed member.
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struct Device<'a> {
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online: bool,
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name: String,
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/// What clicking the name copies: `hostname.network` so it resolves, or
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/// the short id when there is no hostname.
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copy: String,
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/// The last hostname seen for it, kept while it is offline.
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hostname: Option<&'a str>,
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/// What clicking the hostname copies: `hostname.network`, so it resolves.
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copy: Option<String>,
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/// The full endpoint id, which clicking the short form copies.
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id: &'a str,
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proto: &'a str,
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address: Option<String>,
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handshake_secs: Option<u64>,
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overlay: Option<&'a OverlayPeerReport>,
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}
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impl Device<'_> {
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fn sort_key(&self) -> String {
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self.hostname.unwrap_or(self.id).to_lowercase()
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}
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}
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/// The first characters of an endpoint id, enough to tell devices apart.
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fn short_id(id: &str) -> String {
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id.chars().take(5).collect()
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}
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/// The device cell: the hostname and, in brackets, the start of the id.
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/// Clicking either copies its own full value.
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fn name_cell(ui: &mut egui::Ui, device: &Device<'_>) {
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ui.horizontal(|ui| {
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ui.spacing_mut().item_spacing.x = 4.0;
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match (device.hostname, &device.copy) {
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(Some(hostname), Some(copy)) => {
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format::copy_field(ui, hostname, copy);
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format::copy_field(ui, &format!("({})", short_id(device.id)), device.id);
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}
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_ => format::copy_field(ui, &short_id(device.id), device.id),
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}
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});
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}
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/// Draws the window body into its viewport.
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pub(crate) fn show(
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ctx: &egui::Context,
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_agent: &AgentClient,
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unit: &mut Unit,
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network: &NetworkReport,
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own_id: &str,
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traffic: &Traffic,
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) {
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egui::CentralPanel::default().show(ctx, |ui| {
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@@ -60,7 +89,7 @@ pub(crate) fn show(
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format::sparkline(ui, traffic.network(&network.network_id), unit, 48.0);
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ui.add_space(8.0);
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let devices = devices(network);
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let devices = devices(network, own_id);
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let online = devices.iter().filter(|d| d.online).count();
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ui.label(
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egui::RichText::new(format!(
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@@ -123,31 +152,56 @@ fn summary(ui: &mut egui::Ui, network: &NetworkReport) {
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});
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}
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/// Every other device this network knows of, from a live tunnel or the signed
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/// membership. This device is in the roster too but is not one of the others.
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fn known_ids<'a>(network: &'a NetworkReport, own_id: &str) -> Vec<&'a str> {
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let overlay_peers = network
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.overlay
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.as_ref()
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.map(|o| o.peers.as_slice())
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.unwrap_or(&[]);
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let mut ids: Vec<&str> = Vec::new();
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let candidates = overlay_peers
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.iter()
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.map(|p| p.endpoint_id.as_str())
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.chain(network.peers.iter().map(|p| p.endpoint_id.as_str()))
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.chain(network.members.iter().map(|m| m.endpoint_id.as_str()));
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for id in candidates {
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if id != own_id && !ids.contains(&id) {
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ids.push(id);
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}
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}
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ids
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}
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/// How many other devices this network knows of, connected or not.
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pub(crate) fn known_count(network: &NetworkReport, own_id: &str) -> usize {
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known_ids(network, own_id).len()
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}
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/// Builds the device list: every endpoint known from a live tunnel or the
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/// signed membership, online ones first.
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fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
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let hostnames: HashMap<&str, &str> = network
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.peers
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fn devices<'a>(network: &'a NetworkReport, own_id: &str) -> Vec<Device<'a>> {
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// The signed members carry the last name seen, so a device that is away
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// is still called by it; a live announcement is fresher and wins.
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let mut hostnames: HashMap<&str, &str> = network
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.members
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.iter()
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.filter_map(|p| p.hostname.as_deref().map(|h| (p.endpoint_id.as_str(), h)))
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.filter_map(|m| m.hostname.as_deref().map(|h| (m.endpoint_id.as_str(), h)))
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.collect();
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hostnames.extend(
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network
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.peers
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.iter()
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.filter_map(|p| p.hostname.as_deref().map(|h| (p.endpoint_id.as_str(), h))),
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);
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let overlay_peers = network
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.overlay
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.as_ref()
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.map(|o| o.peers.as_slice())
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.unwrap_or(&[]);
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let mut ids: Vec<&str> = Vec::new();
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for peer in overlay_peers {
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if !ids.contains(&peer.endpoint_id.as_str()) {
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ids.push(&peer.endpoint_id);
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}
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}
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for member in &network.members {
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if !ids.contains(&member.endpoint_id.as_str()) {
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ids.push(&member.endpoint_id);
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}
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}
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let ids = known_ids(network, own_id);
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let mut devices: Vec<Device> = ids
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.into_iter()
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@@ -156,15 +210,11 @@ fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
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let member = network.members.iter().find(|m| m.endpoint_id == id);
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let online = overlay.is_some_and(|p| p.handshake_secs_ago.is_some());
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let hostname = hostnames.get(id).copied();
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let name = hostname.map_or_else(
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|| format::short(overlay.map_or(id, |p| p.public_key.as_str())),
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str::to_string,
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);
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let copy = hostname.map_or_else(|| name.clone(), |h| format!("{h}.{}", network.name));
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Device {
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online,
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name,
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copy,
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hostname,
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copy: hostname.map(|h| format!("{h}.{}", network.name)),
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id,
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proto: overlay.map_or("—", |p| p.protocol.as_str()),
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address: overlay
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.and_then(|p| p.address.clone())
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@@ -178,7 +228,7 @@ fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
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devices.sort_by(|a, b| {
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b.online
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.cmp(&a.online)
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.then_with(|| a.name.to_lowercase().cmp(&b.name.to_lowercase()))
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.then_with(|| a.sort_key().cmp(&b.sort_key()))
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});
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devices
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}
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@@ -216,7 +266,7 @@ fn device_table(
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ui.end_row();
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for device in devices {
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format::copy_field(ui, &device.name, &device.copy);
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name_cell(ui, device);
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ui.label(device.proto);
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match &device.address {
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Some(address) => format::copy_field(ui, address, address),
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@@ -1,12 +1,12 @@
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//! Tray application for managing a running tsunagi agent.
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//!
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//! A small window (networks, their peers and addresses, join/leave, per-network
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//! active and broadcast switches) plus a tray menu (Open, Quit). It is a thin
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//! client over the agent's local control socket — the same interface the CLI
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//! uses — and owns its own runtime, logger and event loop, like the CLI binary.
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//! A tray icon and menu (Open, Quit) that opens a small window (networks, their
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//! peers and addresses, join/leave, per-network active and broadcast switches).
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//! There is no window until Open, and closing it leaves the icon. The window
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//! is a thin client over the agent's local control socket — the same interface
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//! the CLI uses.
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// The window is created hidden-to-tray on close rather than exiting; the binary
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// itself may exit on Quit. Nothing here is a library.
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// Nothing here is a library.
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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mod agent;
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@@ -21,38 +21,42 @@ use eframe::egui;
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use crate::app::App;
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/// The argument that makes this binary the window rather than the tray.
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const WINDOW_ARG: &str = "--window";
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let filter = tracing_subscriber::EnvFilter::try_from_default_env()
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.unwrap_or_else(|_| tracing_subscriber::EnvFilter::new("warn"));
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let _ = tracing_subscriber::fmt().with_env_filter(filter).try_init();
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// Two processes from one binary. The tray is what stays; the window is
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// started by it and ends when it is closed. A window that merely hides is
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// not something every platform can do — Wayland has no such thing — and a
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// hidden one that stays is worse than none.
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if std::env::args().any(|arg| arg == WINDOW_ARG) {
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window()
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} else {
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tray::run()
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}
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}
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/// Runs the window until it is closed.
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fn window() -> Result<(), Box<dyn std::error::Error>> {
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let runtime = tokio::runtime::Builder::new_multi_thread()
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.enable_all()
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.build()?;
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let handle = runtime.handle().clone();
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#[cfg_attr(not(target_os = "macos"), expect(unused_mut))]
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let mut options = eframe::NativeOptions {
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let options = eframe::NativeOptions {
|
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// A fixed, small window; the whole layout targets this size.
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viewport: egui::ViewportBuilder::default()
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.with_title("tsunagi")
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.with_app_id("tsunagi")
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.with_inner_size([360.0, 600.0])
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.with_resizable(false)
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// Start hidden: the app lives in the tray and the window opens from
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// the menu.
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.with_visible(false),
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.with_resizable(false),
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..Default::default()
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};
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// macOS: live in the menu bar with no Dock icon (tray-only).
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#[cfg(target_os = "macos")]
|
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{
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||||
options.event_loop_builder = Some(Box::new(|builder| {
|
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use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
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builder.with_activation_policy(ActivationPolicy::Accessory);
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}));
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||||
}
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||||
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eframe::run_native(
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"tsunagi",
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options,
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||||
@@ -63,7 +67,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
}),
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||||
)?;
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||||
|
||||
// The window loop has ended (Quit); let the runtime wind down.
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||||
// The window loop has ended; let the runtime wind down.
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drop(runtime);
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||||
Ok(())
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||||
}
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||||
+123
-83
@@ -1,31 +1,55 @@
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||||
//! The tray icon and its menu.
|
||||
//! The tray: the icon, its menu, and starting the window.
|
||||
//!
|
||||
//! The menu is just Open and Quit; everything else (per-network switches,
|
||||
//! join/leave) lives in the window. Menu clicks are read on a background
|
||||
//! thread and turned into [`Action`]s, so they are handled even while the
|
||||
//! window is hidden and egui would otherwise not be repainting.
|
||||
//! This is the process that stays. It holds no window and no GUI toolkit of
|
||||
//! its own; choosing Open starts this same binary again as the window, which
|
||||
//! is a perfectly ordinary program that ends when it is closed.
|
||||
|
||||
use std::sync::mpsc;
|
||||
use std::process::{Child, Command};
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use eframe::egui;
|
||||
use tray_icon::menu::{Menu, MenuEvent, MenuId, MenuItem, PredefinedMenuItem};
|
||||
use tray_icon::{Icon, TrayIcon, TrayIconBuilder};
|
||||
|
||||
/// What the user picked from the tray menu.
|
||||
pub(crate) enum Action {
|
||||
/// Show (and focus) the window.
|
||||
Open,
|
||||
/// Quit the application.
|
||||
Quit,
|
||||
/// The window process, when there is one.
|
||||
struct Window {
|
||||
child: Mutex<Option<Child>>,
|
||||
}
|
||||
|
||||
/// The live tray icon plus the channel of menu actions.
|
||||
pub(crate) struct Tray {
|
||||
/// Kept alive for as long as the app runs; dropping it removes the icon.
|
||||
/// On Linux the icon lives on the GTK thread instead (it is not `Send`).
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
_icon: TrayIcon,
|
||||
actions: mpsc::Receiver<Action>,
|
||||
impl Window {
|
||||
/// Starts the window unless one is already open.
|
||||
///
|
||||
/// Raising an existing one is not something a process can ask for on
|
||||
/// every platform, so choosing Open while it is open does nothing.
|
||||
fn open(&self) {
|
||||
let mut slot = self.child.lock().unwrap_or_else(|e| e.into_inner());
|
||||
if let Some(child) = slot.as_mut() {
|
||||
match child.try_wait() {
|
||||
Ok(None) => return,
|
||||
_ => *slot = None,
|
||||
}
|
||||
}
|
||||
let started = std::env::current_exe()
|
||||
.map_err(|err| err.to_string())
|
||||
.and_then(|exe| {
|
||||
Command::new(exe)
|
||||
.arg(crate::WINDOW_ARG)
|
||||
.spawn()
|
||||
.map_err(|err| err.to_string())
|
||||
});
|
||||
match started {
|
||||
Ok(child) => *slot = Some(child),
|
||||
Err(err) => eprintln!("cannot open the window: {err}"),
|
||||
}
|
||||
}
|
||||
|
||||
/// Closes the window if it is open.
|
||||
fn close(&self) {
|
||||
let mut slot = self.child.lock().unwrap_or_else(|e| e.into_inner());
|
||||
if let Some(mut child) = slot.take() {
|
||||
let _ = child.kill();
|
||||
let _ = child.wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A built tray icon and the ids of its menu items.
|
||||
@@ -57,75 +81,91 @@ fn build() -> Result<Built, String> {
|
||||
})
|
||||
}
|
||||
|
||||
impl Tray {
|
||||
/// Builds the tray and starts reading its menu events.
|
||||
///
|
||||
/// Created on the main thread on macOS and Windows (required on macOS). On
|
||||
/// Linux the tray needs GTK, which eframe/winit never initialise, so it is
|
||||
/// built on a dedicated thread that initialises GTK and runs its main loop.
|
||||
/// `ctx` is used to wake the UI when a menu item is chosen.
|
||||
pub(crate) fn new(ctx: egui::Context) -> Result<Self, String> {
|
||||
#[cfg(target_os = "linux")]
|
||||
let (open_id, quit_id) = {
|
||||
let (ready_tx, ready_rx) = mpsc::sync_channel(1);
|
||||
std::thread::Builder::new()
|
||||
.name("tray-gtk".into())
|
||||
.spawn(move || {
|
||||
if let Err(err) = gtk::init() {
|
||||
let _ = ready_tx.send(Err(format!("cannot initialise GTK: {err}")));
|
||||
return;
|
||||
}
|
||||
match build() {
|
||||
Ok(built) => {
|
||||
let _ = ready_tx.send(Ok((built.open, built.quit)));
|
||||
gtk::main();
|
||||
drop(built.icon);
|
||||
}
|
||||
Err(err) => {
|
||||
let _ = ready_tx.send(Err(err));
|
||||
}
|
||||
}
|
||||
})
|
||||
.map_err(|err| err.to_string())?;
|
||||
ready_rx
|
||||
.recv()
|
||||
.map_err(|_| "the tray thread exited before it was ready".to_string())??
|
||||
};
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
let (icon, open_id, quit_id) = {
|
||||
let built = build()?;
|
||||
(built.icon, built.open, built.quit)
|
||||
};
|
||||
/// Acts on menu choices as the platform's loop delivers them.
|
||||
fn handle_menu(built: &Built, window: Arc<Window>) {
|
||||
let (open, quit) = (built.open.clone(), built.quit.clone());
|
||||
MenuEvent::set_event_handler(Some(move |event: MenuEvent| {
|
||||
if event.id == open {
|
||||
window.open();
|
||||
} else if event.id == quit {
|
||||
window.close();
|
||||
std::process::exit(0);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
std::thread::spawn(move || {
|
||||
// The global menu-event channel is fed by the OS event loop.
|
||||
while let Ok(event) = MenuEvent::receiver().recv() {
|
||||
let action = if event.id == open_id {
|
||||
Action::Open
|
||||
} else if event.id == quit_id {
|
||||
Action::Quit
|
||||
} else {
|
||||
continue;
|
||||
};
|
||||
if tx.send(action).is_err() {
|
||||
break;
|
||||
}
|
||||
ctx.request_repaint();
|
||||
/// Shows the icon and runs until Quit.
|
||||
///
|
||||
/// Linux: the tray needs GTK, which nothing else here initialises, so this
|
||||
/// thread does and runs its main loop.
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
|
||||
gtk::init().map_err(|err| format!("cannot initialise GTK: {err}"))?;
|
||||
let built = build()?;
|
||||
handle_menu(
|
||||
&built,
|
||||
Arc::new(Window {
|
||||
child: Mutex::new(None),
|
||||
}),
|
||||
);
|
||||
gtk::main();
|
||||
drop(built.icon);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Shows the icon and runs until Quit.
|
||||
///
|
||||
/// Windows and macOS: the icon needs an event loop on the main thread to be
|
||||
/// served, and macOS wants it created once that loop is running. There are no
|
||||
/// windows in it; it exists to be pumped.
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::window::WindowId;
|
||||
|
||||
struct Pump {
|
||||
window: Arc<Window>,
|
||||
icon: Option<TrayIcon>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for Pump {
|
||||
fn resumed(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
if self.icon.is_some() {
|
||||
return;
|
||||
}
|
||||
});
|
||||
match build() {
|
||||
Ok(built) => {
|
||||
handle_menu(&built, Arc::clone(&self.window));
|
||||
self.icon = Some(built.icon);
|
||||
}
|
||||
Err(err) => {
|
||||
eprintln!("cannot create the tray icon: {err}");
|
||||
std::process::exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
_icon: icon,
|
||||
actions: rx,
|
||||
})
|
||||
fn window_event(&mut self, _: &ActiveEventLoop, _: WindowId, _: WindowEvent) {}
|
||||
}
|
||||
|
||||
/// The menu actions since the last call.
|
||||
pub(crate) fn poll(&self) -> impl Iterator<Item = Action> + '_ {
|
||||
self.actions.try_iter()
|
||||
let mut builder = EventLoop::builder();
|
||||
// macOS: live in the menu bar with no Dock icon.
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
|
||||
builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
}
|
||||
let event_loop = builder.build()?;
|
||||
let mut pump = Pump {
|
||||
window: Arc::new(Window {
|
||||
child: Mutex::new(None),
|
||||
}),
|
||||
icon: None,
|
||||
};
|
||||
event_loop.run_app(&mut pump)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// A small round icon, drawn in code so there is no asset to ship yet.
|
||||
|
||||
@@ -15,6 +15,7 @@ use egui_phosphor::regular as icon;
|
||||
use tsunagi::ipc::{NetworkReport, StatusReport};
|
||||
|
||||
use crate::agent::{AgentClient, Command, Snapshot};
|
||||
use crate::devices;
|
||||
use crate::format;
|
||||
use crate::stats::{Traffic, Unit};
|
||||
|
||||
@@ -114,7 +115,7 @@ pub(crate) fn draw(
|
||||
ui.weak("No networks yet — join one below.");
|
||||
}
|
||||
for network in &report.networks {
|
||||
draw_network(ui, agent, state, traffic, network);
|
||||
draw_network(ui, agent, state, traffic, network, &report.endpoint_id);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -191,6 +192,7 @@ fn draw_network(
|
||||
state: &mut UiState,
|
||||
traffic: &Traffic,
|
||||
network: &NetworkReport,
|
||||
own_id: &str,
|
||||
) {
|
||||
ui.add_space(6.0);
|
||||
egui::Frame::group(ui.style()).show(ui, |ui| {
|
||||
@@ -233,7 +235,7 @@ fn draw_network(
|
||||
ui.label(format!(
|
||||
"{} connected · {} known",
|
||||
network.peers.len(),
|
||||
network.members.len()
|
||||
devices::known_count(network, own_id)
|
||||
));
|
||||
ui.end_row();
|
||||
});
|
||||
|
||||
Reference in new issue
Block a user