Tray: separate tray and window processes; device list without self
Release / tsunagi-linux-aarch64 (push) Successful in 2m44s
Release / tsunagi-linux-x86_64 (push) Successful in 4m37s
Release / tsunagi-macos-aarch64 (push) Canceled after 0s
Release / tsunagi-windows-x86_64 (push) Canceled after 0s
Release / Publish release (push) Canceled after 0s

The tray process holds only the icon and starts the same binary with
--window on Open; the window ends when closed, which works on Wayland where
a window cannot be hidden. The devices table now names devices as
hostname (id5), leaves out this device and counts the others.

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Aleksandr BogomiakovandClaude committed 2026-10-02 19:23:06 +01:00
1 parent 69310108f4
commit f4dcdec662
6 files changed
+247 -172

No files matched your search

+5 -4
View File
@@ -27,13 +27,14 @@ tracing-subscriber.workspace = true
egui-phosphor = "0.9"
# Linux only: tray-icon (already GTK-based there) needs the app to initialise
# GTK and run its main loop, which eframe/winit do not do.
# GTK and run its main loop.
[target.'cfg(target_os = "linux")'.dependencies]
gtk = "0.18"
# macOS only: set the app's activation policy to Accessory so it lives in the
# menu bar with no Dock icon. Pinned to eframe's winit so the types unify.
[target.'cfg(target_os = "macos")'.dependencies]
# Windows and macOS: the tray process has no GUI toolkit, only an event loop to
# serve the icon (and, on macOS, the Accessory activation policy that keeps it
# out of the Dock). Pinned to eframe's winit so the types unify.
[target.'cfg(any(windows, target_os = "macos"))'.dependencies]
winit = "0.30"
[lints]
+10 -32
View File
@@ -1,5 +1,9 @@
//! The eframe application: wires the tray, the main window, the per-network
//! The eframe application behind the window: the main view, the per-network
//! devices windows, and the agent worker.
//!
//! It runs in its own process, started by the tray when the user chooses Open
//! and gone when the window is closed. The tray, which has to outlive the
//! window, lives in the other process; see [`crate::tray`].
use std::time::Duration;
@@ -8,24 +12,20 @@ use eframe::egui;
use crate::agent::{AgentClient, resolve_socket};
use crate::devices;
use crate::stats::Traffic;
use crate::tray::{Action, Tray};
use crate::ui::{self, UiState};
/// The tray application state.
/// The window's state.
pub(crate) struct App {
agent: AgentClient,
tray: Tray,
state: UiState,
/// Traffic rates derived from successive snapshots.
traffic: Traffic,
/// The snapshot generation last folded into `traffic`.
sampled: u64,
/// Set when the user chose Quit, so the next close exits rather than hides.
quitting: bool,
}
impl App {
/// Builds the app: resolves the socket, starts the worker, creates the tray.
/// Builds the app: resolves the socket and starts the worker.
pub(crate) fn new(
cc: &eframe::CreationContext<'_>,
runtime: tokio::runtime::Handle,
@@ -37,40 +37,18 @@ impl App {
egui_phosphor::add_to_fonts(&mut fonts, egui_phosphor::Variant::Regular);
ctx.set_fonts(fonts);
let agent = AgentClient::spawn(&runtime, ctx.clone(), resolve_socket());
let tray = Tray::new(ctx)?;
let agent = AgentClient::spawn(&runtime, ctx, resolve_socket());
Ok(Self {
agent,
tray,
state: UiState::default(),
traffic: Traffic::default(),
sampled: 0,
quitting: false,
})
}
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
for action in self.tray.poll() {
match action {
Action::Open => {
ctx.send_viewport_cmd(egui::ViewportCommand::Visible(true));
ctx.send_viewport_cmd(egui::ViewportCommand::Focus);
}
Action::Quit => {
self.quitting = true;
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
}
// Closing the main window hides it to the tray; only Quit truly exits.
if ctx.input(|i| i.viewport().close_requested()) && !self.quitting {
ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
ctx.send_viewport_cmd(egui::ViewportCommand::Visible(false));
}
let snapshot = self.agent.snapshot();
if snapshot.generation != self.sampled
&& let (Some(Ok(report)), Some(at)) = (&snapshot.status, snapshot.at)
@@ -88,7 +66,7 @@ impl eframe::App for App {
ctx.copy_text(secret);
}
// Keep ticking so fresh status and tray actions are picked up.
// Keep ticking so fresh status is picked up.
ctx.request_repaint_after(Duration::from_millis(500));
}
}
@@ -117,7 +95,7 @@ impl App {
// main window's stay in step.
let unit = &mut self.state.unit;
let keep = ctx.show_viewport_immediate(viewport_id, builder, |vctx, _class| {
devices::show(vctx, agent, unit, network, traffic);
devices::show(vctx, agent, unit, network, &report.endpoint_id, traffic);
!vctx.input(|i| i.viewport().close_requested())
});
if !keep {
+79 -29
View File
@@ -23,22 +23,51 @@ pub(crate) fn title(network: &NetworkReport) -> String {
/// One row of the device table, built from a tunnel and/or a signed member.
struct Device<'a> {
online: bool,
name: String,
/// What clicking the name copies: `hostname.network` so it resolves, or
/// the short id when there is no hostname.
copy: String,
/// The last hostname seen for it, kept while it is offline.
hostname: Option<&'a str>,
/// What clicking the hostname copies: `hostname.network`, so it resolves.
copy: Option<String>,
/// The full endpoint id, which clicking the short form copies.
id: &'a str,
proto: &'a str,
address: Option<String>,
handshake_secs: Option<u64>,
overlay: Option<&'a OverlayPeerReport>,
}
impl Device<'_> {
fn sort_key(&self) -> String {
self.hostname.unwrap_or(self.id).to_lowercase()
}
}
/// The first characters of an endpoint id, enough to tell devices apart.
fn short_id(id: &str) -> String {
id.chars().take(5).collect()
}
/// The device cell: the hostname and, in brackets, the start of the id.
/// Clicking either copies its own full value.
fn name_cell(ui: &mut egui::Ui, device: &Device<'_>) {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 4.0;
match (device.hostname, &device.copy) {
(Some(hostname), Some(copy)) => {
format::copy_field(ui, hostname, copy);
format::copy_field(ui, &format!("({})", short_id(device.id)), device.id);
}
_ => format::copy_field(ui, &short_id(device.id), device.id),
}
});
}
/// Draws the window body into its viewport.
pub(crate) fn show(
ctx: &egui::Context,
_agent: &AgentClient,
unit: &mut Unit,
network: &NetworkReport,
own_id: &str,
traffic: &Traffic,
) {
egui::CentralPanel::default().show(ctx, |ui| {
@@ -60,7 +89,7 @@ pub(crate) fn show(
format::sparkline(ui, traffic.network(&network.network_id), unit, 48.0);
ui.add_space(8.0);
let devices = devices(network);
let devices = devices(network, own_id);
let online = devices.iter().filter(|d| d.online).count();
ui.label(
egui::RichText::new(format!(
@@ -123,31 +152,56 @@ fn summary(ui: &mut egui::Ui, network: &NetworkReport) {
});
}
/// Every other device this network knows of, from a live tunnel or the signed
/// membership. This device is in the roster too but is not one of the others.
fn known_ids<'a>(network: &'a NetworkReport, own_id: &str) -> Vec<&'a str> {
let overlay_peers = network
.overlay
.as_ref()
.map(|o| o.peers.as_slice())
.unwrap_or(&[]);
let mut ids: Vec<&str> = Vec::new();
let candidates = overlay_peers
.iter()
.map(|p| p.endpoint_id.as_str())
.chain(network.peers.iter().map(|p| p.endpoint_id.as_str()))
.chain(network.members.iter().map(|m| m.endpoint_id.as_str()));
for id in candidates {
if id != own_id && !ids.contains(&id) {
ids.push(id);
}
}
ids
}
/// How many other devices this network knows of, connected or not.
pub(crate) fn known_count(network: &NetworkReport, own_id: &str) -> usize {
known_ids(network, own_id).len()
}
/// Builds the device list: every endpoint known from a live tunnel or the
/// signed membership, online ones first.
fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
let hostnames: HashMap<&str, &str> = network
.peers
fn devices<'a>(network: &'a NetworkReport, own_id: &str) -> Vec<Device<'a>> {
// The signed members carry the last name seen, so a device that is away
// is still called by it; a live announcement is fresher and wins.
let mut hostnames: HashMap<&str, &str> = network
.members
.iter()
.filter_map(|p| p.hostname.as_deref().map(|h| (p.endpoint_id.as_str(), h)))
.filter_map(|m| m.hostname.as_deref().map(|h| (m.endpoint_id.as_str(), h)))
.collect();
hostnames.extend(
network
.peers
.iter()
.filter_map(|p| p.hostname.as_deref().map(|h| (p.endpoint_id.as_str(), h))),
);
let overlay_peers = network
.overlay
.as_ref()
.map(|o| o.peers.as_slice())
.unwrap_or(&[]);
let mut ids: Vec<&str> = Vec::new();
for peer in overlay_peers {
if !ids.contains(&peer.endpoint_id.as_str()) {
ids.push(&peer.endpoint_id);
}
}
for member in &network.members {
if !ids.contains(&member.endpoint_id.as_str()) {
ids.push(&member.endpoint_id);
}
}
let ids = known_ids(network, own_id);
let mut devices: Vec<Device> = ids
.into_iter()
@@ -156,15 +210,11 @@ fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
let member = network.members.iter().find(|m| m.endpoint_id == id);
let online = overlay.is_some_and(|p| p.handshake_secs_ago.is_some());
let hostname = hostnames.get(id).copied();
let name = hostname.map_or_else(
|| format::short(overlay.map_or(id, |p| p.public_key.as_str())),
str::to_string,
);
let copy = hostname.map_or_else(|| name.clone(), |h| format!("{h}.{}", network.name));
Device {
online,
name,
copy,
hostname,
copy: hostname.map(|h| format!("{h}.{}", network.name)),
id,
proto: overlay.map_or("—", |p| p.protocol.as_str()),
address: overlay
.and_then(|p| p.address.clone())
@@ -178,7 +228,7 @@ fn devices(network: &NetworkReport) -> Vec<Device<'_>> {
devices.sort_by(|a, b| {
b.online
.cmp(&a.online)
.then_with(|| a.name.to_lowercase().cmp(&b.name.to_lowercase()))
.then_with(|| a.sort_key().cmp(&b.sort_key()))
});
devices
}
@@ -216,7 +266,7 @@ fn device_table(
ui.end_row();
for device in devices {
format::copy_field(ui, &device.name, &device.copy);
name_cell(ui, device);
ui.label(device.proto);
match &device.address {
Some(address) => format::copy_field(ui, address, address),
+26 -22
View File
@@ -1,12 +1,12 @@
//! Tray application for managing a running tsunagi agent.
//!
//! A small window (networks, their peers and addresses, join/leave, per-network
//! active and broadcast switches) plus a tray menu (Open, Quit). It is a thin
//! client over the agent's local control socket — the same interface the CLI
//! uses — and owns its own runtime, logger and event loop, like the CLI binary.
//! A tray icon and menu (Open, Quit) that opens a small window (networks, their
//! peers and addresses, join/leave, per-network active and broadcast switches).
//! There is no window until Open, and closing it leaves the icon. The window
//! is a thin client over the agent's local control socket — the same interface
//! the CLI uses.
// The window is created hidden-to-tray on close rather than exiting; the binary
// itself may exit on Quit. Nothing here is a library.
// Nothing here is a library.
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
mod agent;
@@ -21,38 +21,42 @@ use eframe::egui;
use crate::app::App;
/// The argument that makes this binary the window rather than the tray.
const WINDOW_ARG: &str = "--window";
fn main() -> Result<(), Box<dyn std::error::Error>> {
let filter = tracing_subscriber::EnvFilter::try_from_default_env()
.unwrap_or_else(|_| tracing_subscriber::EnvFilter::new("warn"));
let _ = tracing_subscriber::fmt().with_env_filter(filter).try_init();
// Two processes from one binary. The tray is what stays; the window is
// started by it and ends when it is closed. A window that merely hides is
// not something every platform can do — Wayland has no such thing — and a
// hidden one that stays is worse than none.
if std::env::args().any(|arg| arg == WINDOW_ARG) {
window()
} else {
tray::run()
}
}
/// Runs the window until it is closed.
fn window() -> Result<(), Box<dyn std::error::Error>> {
let runtime = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()?;
let handle = runtime.handle().clone();
#[cfg_attr(not(target_os = "macos"), expect(unused_mut))]
let mut options = eframe::NativeOptions {
let options = eframe::NativeOptions {
// A fixed, small window; the whole layout targets this size.
viewport: egui::ViewportBuilder::default()
.with_title("tsunagi")
.with_app_id("tsunagi")
.with_inner_size([360.0, 600.0])
.with_resizable(false)
// Start hidden: the app lives in the tray and the window opens from
// the menu.
.with_visible(false),
.with_resizable(false),
..Default::default()
};
// macOS: live in the menu bar with no Dock icon (tray-only).
#[cfg(target_os = "macos")]
{
options.event_loop_builder = Some(Box::new(|builder| {
use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
builder.with_activation_policy(ActivationPolicy::Accessory);
}));
}
eframe::run_native(
"tsunagi",
options,
@@ -63,7 +67,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
}),
)?;
// The window loop has ended (Quit); let the runtime wind down.
// The window loop has ended; let the runtime wind down.
drop(runtime);
Ok(())
}
+123 -83
View File
@@ -1,31 +1,55 @@
//! The tray icon and its menu.
//! The tray: the icon, its menu, and starting the window.
//!
//! The menu is just Open and Quit; everything else (per-network switches,
//! join/leave) lives in the window. Menu clicks are read on a background
//! thread and turned into [`Action`]s, so they are handled even while the
//! window is hidden and egui would otherwise not be repainting.
//! This is the process that stays. It holds no window and no GUI toolkit of
//! its own; choosing Open starts this same binary again as the window, which
//! is a perfectly ordinary program that ends when it is closed.
use std::sync::mpsc;
use std::process::{Child, Command};
use std::sync::{Arc, Mutex};
use eframe::egui;
use tray_icon::menu::{Menu, MenuEvent, MenuId, MenuItem, PredefinedMenuItem};
use tray_icon::{Icon, TrayIcon, TrayIconBuilder};
/// What the user picked from the tray menu.
pub(crate) enum Action {
/// Show (and focus) the window.
Open,
/// Quit the application.
Quit,
/// The window process, when there is one.
struct Window {
child: Mutex<Option<Child>>,
}
/// The live tray icon plus the channel of menu actions.
pub(crate) struct Tray {
/// Kept alive for as long as the app runs; dropping it removes the icon.
/// On Linux the icon lives on the GTK thread instead (it is not `Send`).
#[cfg(not(target_os = "linux"))]
_icon: TrayIcon,
actions: mpsc::Receiver<Action>,
impl Window {
/// Starts the window unless one is already open.
///
/// Raising an existing one is not something a process can ask for on
/// every platform, so choosing Open while it is open does nothing.
fn open(&self) {
let mut slot = self.child.lock().unwrap_or_else(|e| e.into_inner());
if let Some(child) = slot.as_mut() {
match child.try_wait() {
Ok(None) => return,
_ => *slot = None,
}
}
let started = std::env::current_exe()
.map_err(|err| err.to_string())
.and_then(|exe| {
Command::new(exe)
.arg(crate::WINDOW_ARG)
.spawn()
.map_err(|err| err.to_string())
});
match started {
Ok(child) => *slot = Some(child),
Err(err) => eprintln!("cannot open the window: {err}"),
}
}
/// Closes the window if it is open.
fn close(&self) {
let mut slot = self.child.lock().unwrap_or_else(|e| e.into_inner());
if let Some(mut child) = slot.take() {
let _ = child.kill();
let _ = child.wait();
}
}
}
/// A built tray icon and the ids of its menu items.
@@ -57,75 +81,91 @@ fn build() -> Result<Built, String> {
})
}
impl Tray {
/// Builds the tray and starts reading its menu events.
///
/// Created on the main thread on macOS and Windows (required on macOS). On
/// Linux the tray needs GTK, which eframe/winit never initialise, so it is
/// built on a dedicated thread that initialises GTK and runs its main loop.
/// `ctx` is used to wake the UI when a menu item is chosen.
pub(crate) fn new(ctx: egui::Context) -> Result<Self, String> {
#[cfg(target_os = "linux")]
let (open_id, quit_id) = {
let (ready_tx, ready_rx) = mpsc::sync_channel(1);
std::thread::Builder::new()
.name("tray-gtk".into())
.spawn(move || {
if let Err(err) = gtk::init() {
let _ = ready_tx.send(Err(format!("cannot initialise GTK: {err}")));
return;
}
match build() {
Ok(built) => {
let _ = ready_tx.send(Ok((built.open, built.quit)));
gtk::main();
drop(built.icon);
}
Err(err) => {
let _ = ready_tx.send(Err(err));
}
}
})
.map_err(|err| err.to_string())?;
ready_rx
.recv()
.map_err(|_| "the tray thread exited before it was ready".to_string())??
};
#[cfg(not(target_os = "linux"))]
let (icon, open_id, quit_id) = {
let built = build()?;
(built.icon, built.open, built.quit)
};
/// Acts on menu choices as the platform's loop delivers them.
fn handle_menu(built: &Built, window: Arc<Window>) {
let (open, quit) = (built.open.clone(), built.quit.clone());
MenuEvent::set_event_handler(Some(move |event: MenuEvent| {
if event.id == open {
window.open();
} else if event.id == quit {
window.close();
std::process::exit(0);
}
}));
}
let (tx, rx) = mpsc::channel();
std::thread::spawn(move || {
// The global menu-event channel is fed by the OS event loop.
while let Ok(event) = MenuEvent::receiver().recv() {
let action = if event.id == open_id {
Action::Open
} else if event.id == quit_id {
Action::Quit
} else {
continue;
};
if tx.send(action).is_err() {
break;
}
ctx.request_repaint();
/// Shows the icon and runs until Quit.
///
/// Linux: the tray needs GTK, which nothing else here initialises, so this
/// thread does and runs its main loop.
#[cfg(target_os = "linux")]
pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
gtk::init().map_err(|err| format!("cannot initialise GTK: {err}"))?;
let built = build()?;
handle_menu(
&built,
Arc::new(Window {
child: Mutex::new(None),
}),
);
gtk::main();
drop(built.icon);
Ok(())
}
/// Shows the icon and runs until Quit.
///
/// Windows and macOS: the icon needs an event loop on the main thread to be
/// served, and macOS wants it created once that loop is running. There are no
/// windows in it; it exists to be pumped.
#[cfg(not(target_os = "linux"))]
pub(crate) fn run() -> Result<(), Box<dyn std::error::Error>> {
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::window::WindowId;
struct Pump {
window: Arc<Window>,
icon: Option<TrayIcon>,
}
impl ApplicationHandler for Pump {
fn resumed(&mut self, _event_loop: &ActiveEventLoop) {
if self.icon.is_some() {
return;
}
});
match build() {
Ok(built) => {
handle_menu(&built, Arc::clone(&self.window));
self.icon = Some(built.icon);
}
Err(err) => {
eprintln!("cannot create the tray icon: {err}");
std::process::exit(1);
}
}
}
Ok(Self {
#[cfg(not(target_os = "linux"))]
_icon: icon,
actions: rx,
})
fn window_event(&mut self, _: &ActiveEventLoop, _: WindowId, _: WindowEvent) {}
}
/// The menu actions since the last call.
pub(crate) fn poll(&self) -> impl Iterator<Item = Action> + '_ {
self.actions.try_iter()
let mut builder = EventLoop::builder();
// macOS: live in the menu bar with no Dock icon.
#[cfg(target_os = "macos")]
{
use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
builder.with_activation_policy(ActivationPolicy::Accessory);
}
let event_loop = builder.build()?;
let mut pump = Pump {
window: Arc::new(Window {
child: Mutex::new(None),
}),
icon: None,
};
event_loop.run_app(&mut pump)?;
Ok(())
}
/// A small round icon, drawn in code so there is no asset to ship yet.
+4 -2
View File
@@ -15,6 +15,7 @@ use egui_phosphor::regular as icon;
use tsunagi::ipc::{NetworkReport, StatusReport};
use crate::agent::{AgentClient, Command, Snapshot};
use crate::devices;
use crate::format;
use crate::stats::{Traffic, Unit};
@@ -114,7 +115,7 @@ pub(crate) fn draw(
ui.weak("No networks yet — join one below.");
}
for network in &report.networks {
draw_network(ui, agent, state, traffic, network);
draw_network(ui, agent, state, traffic, network, &report.endpoint_id);
}
});
}
@@ -191,6 +192,7 @@ fn draw_network(
state: &mut UiState,
traffic: &Traffic,
network: &NetworkReport,
own_id: &str,
) {
ui.add_space(6.0);
egui::Frame::group(ui.style()).show(ui, |ui| {
@@ -233,7 +235,7 @@ fn draw_network(
ui.label(format!(
"{} connected · {} known",
network.peers.len(),
network.members.len()
devices::known_count(network, own_id)
));
ui.end_row();
});