Files
tsunagi/crates/tsunagi-tray/src/main.rs
T
Aleksandr BogomiakovandClaude 2e178a6f9d
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Tray: About window, fixed-width device table with totals; WTFPL
Add an About window (client and agent details, protocol versions), pin the
device table's column widths and add a total row, show the version in the
header and drop the refresh button. Relicense under WTFPL.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-02 20:16:01 +01:00

75 lines
2.3 KiB
Rust

//! Tray application for managing a running tsunagi agent.
//!
//! A tray icon and menu (Open, Quit) that opens a small window (networks, their
//! peers and addresses, join/leave, per-network active and broadcast switches).
//! There is no window until Open, and closing it leaves the icon. The window
//! is a thin client over the agent's local control socket — the same interface
//! the CLI uses.
// Nothing here is a library.
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
mod about;
mod agent;
mod app;
mod devices;
mod format;
mod stats;
mod tray;
mod ui;
use eframe::egui;
use crate::app::App;
/// The argument that makes this binary the window rather than the tray.
const WINDOW_ARG: &str = "--window";
fn main() -> Result<(), Box<dyn std::error::Error>> {
let filter = tracing_subscriber::EnvFilter::try_from_default_env()
.unwrap_or_else(|_| tracing_subscriber::EnvFilter::new("warn"));
let _ = tracing_subscriber::fmt().with_env_filter(filter).try_init();
// Two processes from one binary. The tray is what stays; the window is
// started by it and ends when it is closed. A window that merely hides is
// not something every platform can do — Wayland has no such thing — and a
// hidden one that stays is worse than none.
if std::env::args().any(|arg| arg == WINDOW_ARG) {
window()
} else {
tray::run()
}
}
/// Runs the window until it is closed.
fn window() -> Result<(), Box<dyn std::error::Error>> {
let runtime = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()?;
let handle = runtime.handle().clone();
let options = eframe::NativeOptions {
// A fixed, small window; the whole layout targets this size.
viewport: egui::ViewportBuilder::default()
.with_title("tsunagi")
.with_app_id("tsunagi")
.with_inner_size([360.0, 600.0])
.with_resizable(false),
..Default::default()
};
eframe::run_native(
"tsunagi",
options,
Box::new(move |cc| {
App::new(cc, handle.clone())
.map(|app| Box::new(app) as Box<dyn eframe::App>)
.map_err(std::convert::Into::into)
}),
)?;
// The window loop has ended; let the runtime wind down.
drop(runtime);
Ok(())
}