Files
tsunagi/crates/tsunagi/tests/local_control.rs
T
tsunagiandClaude Opus 5 745bbaea06 Drop IPv6 from the overlay
The overlay address was derived from a WireGuard key, which makes it the
protocol's address — and the whole point of the interface belonging to
the system level is that every protocol carries traffic for the *same*
addresses. A derived-per-protocol address cannot be that.

So the overlay is IPv4 only: allocated at the system level, signed by the
member that holds it, and the same address whichever protocol happens to
be moving the packets. The derivation, its ULA prefix and its constants
are gone, along with the collision rule that existed only because a
derived IPv4 address has too little room to be unique — an allocated one
is unique by construction.

A real loss came with it and is restored explicitly. The announcement was
bound to its network only as a side effect of checking the derived
address, so removing that check removed the binding. It now carries the
network id and rejects a mismatch. Strictly redundant, because a
capability arrives on a session that already proved membership, and kept
because losing a property silently is the wrong way to lose one.

An unlock falls out: the MTU floor of 1280 existed because Linux tears
IPv6 down below it. Without IPv6 the floor is 576, what every IPv4 host
must be able to reassemble, so a relayed path with small datagrams can be
matched rather than warned about. The default stays 1280.

The test that forged an overlay address now forges a network id, which is
what is left to lie about. One flaky assertion fixed while passing: it
waited for "the interface has some address", which is briefly true of the
leftover it was meant to see replaced.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 18:40:49 +01:00

234 lines
8.7 KiB
Rust

//! The local control interface: a client asking a running agent for status.
//!
//! Uses a real Unix socket on a temporary path, the real agent and the real
//! WireGuard data plane, so what a `tsunagi status` client would see is what
//! is checked here.
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
mod common;
use std::sync::Arc;
use std::time::Duration;
use common::{config_with, network, wait_for_peers, wait_until};
use tempfile::TempDir;
use tsunagi::dataplane::IpPlugin;
use tsunagi::dataplane::wireguard::{MemoryTunFactory, WireguardConfig, WireguardPlugin};
use tsunagi::discovery::SharedMemoryDiscovery;
use tsunagi::ipc::unix::{ControlSocket, request_status};
use tsunagi::ipc::{StatusReport, control_socket_path};
use tsunagi::{Agent, BoxFuture};
/// Builds the report the way the binary does, from the agent plus the plugin.
fn source(agent: Agent, plugin: Arc<WireguardPlugin>) -> Arc<dyn tsunagi::ipc::unix::ReportSource> {
Arc::new(move || -> BoxFuture<'static, StatusReport> {
let agent = agent.clone();
let plugin = Arc::clone(&plugin);
Box::pin(async move {
let status = agent.status().await.unwrap();
let networks = status
.networks
.iter()
.map(|net| tsunagi::ipc::NetworkReport {
name: net.name.to_string(),
network_id: net.network_id.to_string(),
active: true,
peers: net
.peers
.iter()
.map(|peer| tsunagi::ipc::PeerReport {
endpoint_id: peer.endpoint_id.to_string(),
hostname: peer.hostname.clone(),
transport: format!("{:?}", peer.transport),
rtt_ms: peer.rtt.map(|rtt| rtt.as_millis() as u64),
})
.collect(),
overlay: plugin.overview(net.network_id).map(|view| {
tsunagi::ipc::OverlayReport {
interface: view.interface.clone(),
mtu: view.mtu,
address: view.overlay_address_v4.map(|a| a.to_string()),
prefix_len: view.ipv4_range.map_or(0, |range| range.prefix_len),
peers: view
.peers
.iter()
.map(|peer| tsunagi::ipc::OverlayPeerReport {
public_key: peer.public_key.to_string(),
address: peer.overlay_address_v4.map(|a| a.to_string()),
handshake_secs_ago: peer
.tunnel
.as_ref()
.and_then(|t| t.health.since_handshake)
.map(|since| since.as_secs()),
..Default::default()
})
.collect(),
..Default::default()
}
}),
..Default::default()
})
.collect();
StatusReport {
endpoint_id: status.endpoint_id.to_string(),
hostname: status.hostname.clone(),
bound_sockets: status
.bound_sockets
.iter()
.map(ToString::to_string)
.collect(),
cache_healthy: status.cache_healthy,
networks,
dns: None,
}
})
})
}
#[tokio::test]
async fn a_client_sees_the_agent_and_its_overlay() {
let discovery = SharedMemoryDiscovery::new();
let (name, secret) = network("control-socket");
let dir_a = TempDir::new().unwrap();
let tuns = MemoryTunFactory::new();
let plugin = WireguardPlugin::open(
WireguardConfig::new(dir_a.path().join("wg"))
.with_interface_prefix("tca")
.with_reconcile(Duration::from_millis(20), Duration::from_millis(250)),
Arc::new(tuns),
)
.await
.unwrap();
let agent = Agent::spawn(
config_with(dir_a.path(), &discovery).with_plugin(plugin.clone() as Arc<dyn IpPlugin>),
)
.await
.unwrap();
let dir_b = TempDir::new().unwrap();
let plugin_b = WireguardPlugin::open(
WireguardConfig::new(dir_b.path().join("wg"))
.with_interface_prefix("tcb")
.with_reconcile(Duration::from_millis(20), Duration::from_millis(250)),
Arc::new(MemoryTunFactory::new()),
)
.await
.unwrap();
let agent_b = Agent::spawn(
config_with(dir_b.path(), &discovery).with_plugin(plugin_b.clone() as Arc<dyn IpPlugin>),
)
.await
.unwrap();
let network_id = agent.join_network(&name, &secret).await.unwrap();
agent_b.join_network(&name, &secret).await.unwrap();
wait_for_peers(&agent, network_id, 1).await;
// A short path: a Unix socket address is limited to about 100 bytes.
let socket_path = dir_a.path().join("agent.sock");
let control = ControlSocket::bind(&socket_path, source(agent.clone(), plugin.clone()))
.await
.unwrap();
let report = wait_until("the overlay is reported as up", || {
let socket_path = socket_path.clone();
async move {
let report = request_status(&socket_path).await.ok()?;
let overlay = report.networks.first()?.overlay.as_ref()?;
overlay
.peers
.iter()
.any(|peer| peer.is_up())
.then_some(report)
}
})
.await;
assert_eq!(report.endpoint_id, agent.endpoint_id().to_string());
assert_eq!(report.networks.len(), 1);
let net = &report.networks[0];
assert_eq!(net.network_id, network_id.to_string());
assert_eq!(net.peers.len(), 1);
assert_eq!(net.peers[0].endpoint_id, agent_b.endpoint_id().to_string());
let overlay = net.overlay.as_ref().unwrap();
assert!(overlay.interface.starts_with("tca"));
assert_eq!(overlay.mtu, 1280);
assert_eq!(overlay.peers.len(), 1);
// The report carries what a reader needs, in structured form: how it is
// laid out is the CLI's business and is tested there.
assert_eq!(report.endpoint_id, agent.endpoint_id().to_string());
assert_eq!(
overlay.peers.iter().filter(|peer| peer.is_up()).count(),
1,
"the tunnel is up: {:?}",
overlay.peers
);
assert!(overlay.address.is_some());
control.shutdown().await;
assert!(!socket_path.exists(), "the socket is removed on shutdown");
// With nothing listening, a client gets an error rather than hanging.
assert!(request_status(&socket_path).await.is_err());
agent.shutdown().await;
agent_b.shutdown().await;
}
#[tokio::test]
async fn a_leftover_socket_file_is_replaced_but_a_live_one_is_not() {
let dir = TempDir::new().unwrap();
let path = dir.path().join("agent.sock");
let empty: Arc<dyn tsunagi::ipc::unix::ReportSource> =
Arc::new(|| -> BoxFuture<'static, StatusReport> {
Box::pin(async { StatusReport::default() })
});
// A file with nobody listening is a leftover from a crash.
std::fs::write(&path, b"stale").unwrap();
let first = ControlSocket::bind(&path, Arc::clone(&empty))
.await
.unwrap();
assert!(request_status(&path).await.is_ok());
// A live socket is not stolen from the agent that owns it.
let second = ControlSocket::bind(&path, Arc::clone(&empty)).await;
assert!(
matches!(second, Err(tsunagi::Error::StateLocked { .. })),
"a second agent must not take over a live control socket"
);
first.shutdown().await;
}
#[test]
fn the_socket_path_is_derived_and_short_enough() {
let deep = std::path::PathBuf::from(
"/home/someone/.local/share/with/a/very/deeply/nested/directory/that/goes/on/and/on/and/on/tsunagi/state",
);
let path = control_socket_path(&deep);
// A Unix socket address is limited to roughly 100 bytes, so a deep state
// directory must not produce a path that cannot be bound.
if std::env::var_os("XDG_RUNTIME_DIR").is_some() {
assert!(
path.as_os_str().len() < 100,
"derived path is {} bytes: {}",
path.as_os_str().len(),
path.display()
);
}
// Deterministic, and different state directories never share a socket.
assert_eq!(path, control_socket_path(&deep));
assert_ne!(
path,
control_socket_path(&std::path::PathBuf::from("/somewhere/else"))
);
}