Files
tsunagi/docs/wireguard.md
T
tsunagiandClaude Opus 5 84c06c6cac Allocate IPv4 addresses and keep them, as signed state
Derived IPv4 addresses could not survive anything: they changed with the
range, and there was no way for a member to come back to the one it had.
Addresses are now allocated and recorded as signed facts, which is the
first slice of the model in docs/sync-model.md.

src/state/ holds one record per author per network, carrying that author's
complete current statement, signed with its persistent device key over a
length-prefixed canonical encoding. Merging follows the model's rules: a
higher version wins, an older one never rolls back a newer, duplicates are
idempotent, absence from a snapshot is not deletion, and a same-version
conflict is resolved identically on every replica and reported rather than
letting replicas diverge. Records are persisted in state.sqlite, with the
record and the author's version counter committed in one transaction
before anything is announced, and distributed as a State control message
that is merged into what the receiver already holds.

No vote, deliberately, despite the request. A majority is not a trust root
here — anyone with the secret can mint identities — and a quorum would
stall with one peer online and diverge across a partition. Signatures plus
a deterministic merge converge without either failure mode: two members
claiming one address at once are resolved by the lower endpoint id, and
the loser allocates again with a higher version.

The range moved from the plugin to the agent, defaults to 10.13.37.0/24,
and is now agreed rather than configured per member: a joining agent
adopts what the network already uses, so --ipv4-range only matters for
whoever starts it. The announcement went back to identity only (version 3)
since the range travels in signed records now.

A release tombstone exists and merges correctly, but nothing emits one
yet.

116 tests. The headline ones: an address survives restarting both agents,
three members get three distinct addresses, and a member started with a
different range adopts the one in use. Confirmed by hand with two CLI
agents restarted end to end.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 13:43:01 +01:00

12 KiB

The WireGuard data plane

WireGuard is the first IP plugin. It carries user traffic between participants while the control plane keeps doing its own job: deciding who is in the network and carrying each participant's opaque announcement.

Module boundaries are in architecture.md, the control protocol in protocol.md, the security consequences in threat-model.md.

Userspace, not the kernel

WireGuard here is boringtun's protocol state machine running in this process. There is no kernel WireGuard module and no wg tool: the same code runs everywhere, and the protocol can be exercised in tests without any privileges at all.

The only privileged step left is creating a packet interface so the operating system can hand us IP packets, and even that is behind a trait (TunFactory) with an in-memory implementation.

needs privileges what it proves
MemoryTunFactory no handshake, encryption, routing, address ownership
SystemTunFactory, attaching none, if the interface was prepared traffic actually reaches the OS
SystemTunFactory, creating CAP_NET_ADMIN the same, at the cost of a capability

SystemTunFactory attaches to an interface that already exists and only creates one when it does not. A persistent interface created by root and owned by the user lets the agent run with no privileges at all; see Running unprivileged in ../README.md.

Where the packets go

The plugin does not know and does not care. It is handed a PacketLink per peer by the agent and runs a WireGuard tunnel over it:

  TUN device (IP packets)                  PacketLink per peer
       |                                          |
       v                                          v
  destination address -> peer  --Tunn.encapsulate-->  ciphertext -> transport
  source address checked       <--Tunn.decapsulate--  ciphertext <- transport

Reachability — hole punching, relay fallback — belongs to the transport, which today is iroh. That is the whole reason the plugin's announcement says who it is and never where it is: there is no address for a peer to advertise, get wrong, or lie about.

Two peers behind NAT work exactly as well as iroh does. iroh hole punches a direct path when it can and falls back to a relay when it cannot; the tunnel rides on whichever it got. There is no separate STUN, no separate hole punching and no second set of NAT problems to solve for WireGuard.

Checking it from outside

tsunagi status asks a running agent over its local control socket and prints what it sees, including whether each tunnel has actually handshaken. See ../README.md.

Deterministic overlay addressing

A mesh with no coordinator cannot hand out addresses, so everyone derives their own. The result is an IPv6 unique local address (RFC 4193):

prefix (/64) = 0xfd || SHA-256( LP(domain) || LP("prefix") || LP(network_id) )[0..7]
iid    (64b) =         SHA-256( LP(domain) || LP("interface") || LP(network_id) || LP(wg_public_key) )[0..8]
address      = prefix || iid

with domain = "tsunagi-wireguard-overlay-v1" and LP(x) = u32_be(len(x)) || x, the same unambiguous encoding the rest of the project uses.

Two consequences matter:

  • every member of a network derives the same /64, so the overlay is one subnet that nobody had to allocate;
  • a member's address is bound to its WireGuard public key, so address ownership can be checked locally rather than believed.

IPv4: allocated, signed, and kept

IPv6 addresses are derived: a 64 bit interface identifier makes a collision impossible in practice, so nobody has to agree on anything. IPv4 has nothing like that room, so deriving would collide. Instead an address is allocated and then recorded as a signed fact, using the model in sync-model.md.

default range          10.13.37.0/24   (override with --ipv4-range)
who decides            the first member to claim; later ones adopt what they find
who signs              the claiming member, with its persistent device key
where it is kept       state.sqlite, and every replica that has seen it
what a return costs    nothing: the old address is reclaimed

How it works:

  1. On joining, an agent reads back the records it already had and learns more from its peers.
  2. If it already holds an address, it keeps it. That is the whole point: a participant that was away for a month comes back to the address it signed for, because the claim outlived the session.
  3. Otherwise it picks a free one — starting from a position derived from its own identity, so two newcomers rarely start in the same place — signs the claim, commits it together with its version counter, and only then announces it.
  4. Every replica merges what it receives into what it has. An author missing from a snapshot is left alone: absence is not deletion.

No vote is involved, deliberately. Anyone who knows the network secret can mint identities, so a majority proves nothing, and a quorum would stall with one participant online and diverge across a partition. Two members who claim the same address at the same moment are resolved by a rule both compute identically — the lower endpoint id keeps it — and the loser simply allocates again with a higher version.

The range is agreed, not configured per member. --ipv4-range says what this agent would use; a network that has already settled on something else wins, and the agent adopts it. So the flag matters for whoever starts the network and is harmless afterwards. Pass --ipv4-range none for an IPv6-only overlay.

A release tombstone exists in the record type and merges correctly, but nothing emits one yet, so an address stays claimed until the network is forgotten.

Address ownership is enforced, not announced

Kernel WireGuard enforces AllowedIPs. In userspace that is our job, and device does it on both sides:

  • outbound, a packet is routed to the peer that owns its destination address; a destination nobody owns is counted as unroutable and dropped;
  • inbound, a decrypted packet is dropped unless its source is exactly the address derived for the peer whose tunnel decrypted it.

Both apply to IPv4 and IPv6 alike.

So a participant cannot receive traffic addressed to somebody else and cannot forge traffic that appears to come from somebody else. A participant who knows the network secret can mint many keys and therefore occupy many addresses, but it cannot choose to collide with an existing member without finding a hash preimage.

The announcement also carries the address the peer believes it has. It is never used — only cross-checked — so a version skew produces a clear rejection rather than silent non-connectivity.

MTU

Two constraints pull against each other.

IPv6 sets a floor of 1280 bytes (RFC 8200), and Linux enforces it brutally: an interface whose MTU drops below 1280 loses IPv6 entirely — its /proc/sys/net/ipv6/conf/<dev> directory disappears and ip -6 address add answers Invalid argument. So the overlay MTU cannot go below 1280, and the plugin refuses a smaller one at startup instead of letting it fail obscurely.

The transport sets a ceiling. Every packet rides in one datagram and WireGuard adds 32 bytes, so a link must carry mtu + 32 = 1312 bytes. A direct QUIC path typically offers around 1380, which fits. A relayed path can offer less, and then full-size packets do not fit: they are dropped and counted as dropped_oversize, never truncated, and the plugin reports the exact numbers when the tunnel is set up.

There is no room left to trade, so the default MTU is exactly 1280. Fragmenting a packet across several datagrams would lift the ceiling and is not implemented.

Lifecycle

  • A network is activated → the plugin loads or creates its key for that network, derives the interface name, and creates the packet interface. If that fails — no privileges, for instance — the key and the announcement still work and the interface is retried on the next reconcile.
  • A peer announces its key → recorded.
  • A data link to that peer arrives → recorded.
  • Reconciliation starts a tunnel for every peer that has both, and removes tunnels for peers that lost either.
  • A network is deactivated, or the agent shuts down → the interface and every tunnel go away. The key stays, so coming back keeps the same overlay address.

There is no external configuration file and no command line tool, so unlike a kernel-WireGuard setup there is nothing outside this process for anybody to edit. Reconciliation is purely "do the running tunnels match what is known".

Using it

# On both machines
tsunagi up --network lab --secret "$SECRET" --wireguard

See the two-machine walkthrough in ../README.md.

From the library:

use std::sync::Arc;
use tsunagi::config::{AgentConfig, StoragePaths, TransportPolicy};
use tsunagi::dataplane::IpPlugin;
use tsunagi::dataplane::wireguard::{MemoryTunFactory, WireguardConfig, WireguardPlugin};
use tsunagi::identity::{NetworkName, NetworkSecret};
use tsunagi::{Agent, Result};

#[tokio::main]
async fn main() -> Result<()> {
    let paths = StoragePaths::user_default()?;

    // MemoryTunFactory needs no privileges; swap in SystemTunFactory for a
    // real interface.
    let plugin = WireguardPlugin::open(
        WireguardConfig::new(paths.state_dir.join("wireguard")),
        Arc::new(MemoryTunFactory::new()),
    )
    .await
    .expect("wireguard plugin");

    let agent = Agent::spawn(
        AgentConfig::new(paths)
            .with_transport(TransportPolicy::N0Defaults)
            .with_plugin(plugin.clone() as Arc<dyn IpPlugin>),
    )
    .await?;

    let network = agent
        .join_network(&NetworkName::new("lab")?, &NetworkSecret::generate())
        .await?;

    if let Some(view) = plugin.overview(network) {
        println!("{} on {}", view.interface, view.overlay_address);
    }
    agent.shutdown().await;
    Ok(())
}

Limits and future work

  • Full mesh only. Every member runs a tunnel to every other member. Routing through an intermediate participant is not implemented.
  • Nothing frees an address yet. The release record exists and merges, but no command emits one.
  • A snapshot grows with the number of members ever seen, and is capped per message rather than compacted.
  • No routes, DNS or firewall rules. The plugin creates its interface and nothing else. Anything beyond the overlay /64 is the operator's business.
  • Membership is session-scoped. A peer leaves the overlay when its control session ends; surviving a long absence is the same future work.
  • Userspace costs CPU. Kernel WireGuard is faster. A kernel backend could return behind the same boundary, but it would give up transport-provided NAT traversal unless paired with a local proxy.
  • A persistent TUN interface needs keep_addr_on_down. Without a process attached it has no carrier, and Linux then flushes its IPv6 addresses. The setup printed by tsunagi tun-setup sets it; the agent checks the address is present and usable — not tentative, not DAD-failed — before attaching, and reports what it actually found.
  • The agent cannot assign the overlay address itself. The tun crate sets addresses through an IPv4-only ioctl, so the IPv6 overlay address must come from ip -6 address add or an equivalent. The agent verifies the address is present, via /proc/net/if_inet6, and refuses with the exact command rather than running an interface that could never receive anything. Doing it in-process would mean speaking netlink, which is not implemented.
  • The system interface path is not exercised by the default suite, because it needs privileges. Everything else about the data plane is.