Added app icon
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@@ -2175,6 +2175,9 @@ name = "furumi-platform-desktop"
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version = "0.1.0"
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dependencies = [
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"core-foundation 0.10.1",
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"objc2 0.6.4",
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"objc2-app-kit 0.3.2",
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"objc2-foundation 0.3.2",
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"rfd",
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"souvlaki",
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"windows-sys 0.61.2",
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@@ -49,6 +49,13 @@ rodio = { version = "0.22.2", default-features = false, features = [
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] }
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souvlaki = { version = "0.8.3", default-features = false, features = ["use_zbus"] }
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core-foundation = "0.10.1"
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objc2 = "0.6.4"
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objc2-app-kit = { version = "0.3.2", default-features = false, features = [
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"NSApplication",
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"NSImage",
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"NSResponder",
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] }
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objc2-foundation = { version = "0.3.2", default-features = false, features = ["NSData"] }
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windows-sys = { version = "0.61.2", features = ["Win32_System_LibraryLoader", "Win32_UI_WindowsAndMessaging"] }
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furumi-application = { path = "crates/application" }
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@@ -11,6 +11,9 @@ souvlaki.workspace = true
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[target.'cfg(target_os="macos")'.dependencies]
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core-foundation.workspace = true
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objc2.workspace = true
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objc2-app-kit.workspace = true
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objc2-foundation.workspace = true
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[target.'cfg(windows)'.dependencies]
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windows-sys.workspace = true
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@@ -0,0 +1,38 @@
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/// Applies the Furumi federation mark as the native application icon.
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///
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/// Slint forwards its window icon to Windows and X11. macOS deliberately
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/// ignores that window-level API, so its Dock icon is installed through
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/// `AppKit` from the same embedded SVG asset. On macOS this must be called
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/// from the main event loop after `applicationDidFinishLaunching`.
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pub fn set_application_icon() {
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if let Err(error) = set_native_application_icon() {
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eprintln!("failed to install the Furumi application icon: {error}");
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}
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}
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#[cfg(target_os = "macos")]
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fn set_native_application_icon() -> Result<(), &'static str> {
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use std::ffi::c_void;
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use objc2::MainThreadMarker;
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use objc2_app_kit::{NSApplication, NSImage};
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use objc2_foundation::NSData;
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let main_thread = MainThreadMarker::new().ok_or("not running on the macOS main thread")?;
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let svg = include_bytes!("../../ui/assets/federation.svg");
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// SAFETY: `dataWithBytes_length` copies `svg`; its pointer is valid for
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// the complete duration of the Objective-C call.
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let data = unsafe { NSData::dataWithBytes_length(svg.as_ptr().cast::<c_void>(), svg.len()) };
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let icon = NSImage::initWithData(main_thread.alloc(), &data)
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.ok_or("AppKit could not decode the embedded federation SVG")?;
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let application = NSApplication::sharedApplication(main_thread);
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// SAFETY: AppKit accepts a live NSImage here and retains it as the
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// application's Dock icon. This function is restricted to the main thread.
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unsafe { application.setApplicationIconImage(Some(&icon)) };
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Ok(())
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}
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#[cfg(not(target_os = "macos"))]
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fn set_native_application_icon() -> Result<(), &'static str> {
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Ok(())
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}
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@@ -2,7 +2,9 @@
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use std::path::{Path, PathBuf};
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mod app;
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mod media;
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pub use app::set_application_icon;
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pub use media::{MediaCommand, MediaSession};
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/// Opens the platform-native directory picker.
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@@ -50,6 +50,13 @@ pub fn run(backend: &BackendHandle) -> Result<(), slint::PlatformError> {
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let window = AppWindow::new()?;
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let state = Arc::new(Mutex::new(AppState::default()));
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// Winit completes NSApplication initialization only after entering the
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// event loop. AppKit discards a Dock icon assigned before that point.
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#[cfg(target_os = "macos")]
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slint::Timer::single_shot(std::time::Duration::ZERO, || {
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furumi_platform_desktop::set_application_icon();
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});
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let media_backend = backend.clone();
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MEDIA_SESSION.with_borrow_mut(|session| {
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*session = MediaSession::new(move |command| {
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@@ -4,6 +4,7 @@ import { AlbumGrid, ArtistGrid, ArtistLinksRow, BuildInfoCard, DeviceRow, Federa
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export component AppWindow inherits Window {
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title: "Furumi Desktop";
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icon: @image-url("../assets/federation.svg");
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preferred-width: 1180px;
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preferred-height: 760px;
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min-width: 920px;
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