Files
tsunagi/crates/tsunagi-wg-quic/tests/local_control.rs
T
tsunagiandClaude Opus 5 44a799faee Split the command line along the line the system draws
`id` had grown into the place where everything was shown and changed,
including the secret of every network this device had joined — and it
printed them all in its ordinary overview, which is a poor default for
output that gets pasted into chats and issue trackers. Now that networks
have a command of their own, the boundary is the one the system already
has: `id` is this **device**, `network` is what it **belongs to**. A device
outlives every network it is in and a network outlives any device in it, so
a command that mixed them had to be read twice.

`id` keeps the key, the name and the directories, and says how many
networks there are without naming their secrets. `network secret` prints
one, or all of them, and only when asked. Nothing else ever does.

`network join` is the part that was missing entirely. One state directory
is one identity and one live agent, so a second `tsunagi up` on it is
refused — and until now that refusal was the end of the road: a network
could be left while the agent ran but never added. It goes over the control
socket, takes effect at once, and is idempotent, saying which of "joined"
and "already there" happened. With no agent running it is written to the
configuration and starts with the next `up`, and says so rather than
implying it is live. The secret travels over an owner-only socket to the
agent that stores it anyway, and `Request` has a hand-written `Debug` that
redacts it, because a derived one would put it in any log line that printed
a request.

The lock error from a second `up` now answers the question behind it: add
the network to the running agent with one command, or run a genuinely
separate agent — a second identity, with its own directories, interface and
range — with the other. That is the shape of the thing: one agent per
identity, many networks on it, one interface; a second agent is isolated,
not a second view of the first. AGENTS.md carries that as a boundary now,
since it is the kind of thing a change could quietly break.

The local control protocol is 9.

Exercised against a running agent: a second `up` refused with both routes
named, a network joined into the live agent and answering for status at
once, the same one again reported as already there, a same-name network
with a different secret joined with the warning, and `id` showing three
networks and no secrets.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 22:16:57 +01:00

405 lines
15 KiB
Rust

//! The local control interface: a client asking a running agent for status.
//!
//! Uses a real Unix socket on a temporary path, the real agent and the real
//! WireGuard data plane, so what a `tsunagi status` client would see is what
//! is checked here.
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
use std::sync::Arc;
use std::time::Duration;
use tempfile::TempDir;
use tsunagi::dataplane::IpPlugin;
use tsunagi::discovery::SharedMemoryDiscovery;
use tsunagi::ipc::unix::{ControlSocket, request_status};
use tsunagi::ipc::{StatusReport, control_socket_path};
use tsunagi::overlay::MemoryTunFactory;
use tsunagi::testing::{config_with, network, wait_for_peers, wait_until};
use tsunagi::{Agent, BoxFuture};
use tsunagi_wg_quic::{WireguardConfig, WireguardPlugin};
/// Builds the report the way the binary does, from the agent plus the plugin.
fn source(agent: Agent, plugin: Arc<WireguardPlugin>) -> Arc<dyn tsunagi::ipc::unix::ReportSource> {
Arc::new(move || -> BoxFuture<'static, StatusReport> {
let agent = agent.clone();
let plugin = Arc::clone(&plugin);
Box::pin(async move {
let status = agent.status().await.unwrap();
let networks = status
.networks
.iter()
.map(|net| tsunagi::ipc::NetworkReport {
name: net.name.to_string(),
network_id: net.network_id.to_string(),
active: true,
peers: net
.peers
.iter()
.map(|peer| tsunagi::ipc::PeerReport {
endpoint_id: peer.endpoint_id.to_string(),
hostname: peer.hostname.clone(),
transport: format!("{:?}", peer.transport),
rtt_ms: peer.rtt.map(|rtt| rtt.as_millis() as u64),
})
.collect(),
overlay: plugin.overview(net.network_id).map(|view| {
tsunagi::ipc::OverlayReport {
// The interface belongs to the agent now.
interface: agent
.overlay()
.map_or_else(String::new, |overlay| overlay.interface),
mtu: agent.overlay().map_or(0, |overlay| overlay.mtu),
address: view.overlay_address_v4.map(|a| a.to_string()),
prefix_len: view.ipv4_range.map_or(0, |range| range.prefix_len),
peers: view
.peers
.iter()
.map(|peer| tsunagi::ipc::OverlayPeerReport {
public_key: peer.public_key.to_string(),
address: peer.overlay_address_v4.map(|a| a.to_string()),
handshake_secs_ago: peer
.tunnel
.as_ref()
.and_then(|t| t.health.since_handshake)
.map(|since| since.as_secs()),
..Default::default()
})
.collect(),
..Default::default()
}
}),
..Default::default()
})
.collect();
StatusReport {
endpoint_id: status.endpoint_id.to_string(),
hostname: status.hostname.clone(),
bound_sockets: status
.bound_sockets
.iter()
.map(ToString::to_string)
.collect(),
cache_healthy: status.cache_healthy,
networks,
dns: None,
}
})
})
}
#[tokio::test]
async fn a_client_sees_the_agent_and_its_overlay() {
let discovery = SharedMemoryDiscovery::new();
let (name, secret) = network("control-socket");
let dir_a = TempDir::new().unwrap();
let tuns = MemoryTunFactory::new();
let plugin = WireguardPlugin::open(
WireguardConfig::new(dir_a.path().join("wg"))
.with_reconcile(Duration::from_millis(20), Duration::from_millis(250)),
)
.await
.unwrap();
let agent = Agent::spawn(
config_with(dir_a.path(), &discovery)
.with_interface(Arc::new(tuns), "tca0", 1280)
.with_plugin(plugin.clone() as Arc<dyn IpPlugin>),
)
.await
.unwrap();
let dir_b = TempDir::new().unwrap();
let plugin_b = WireguardPlugin::open(
WireguardConfig::new(dir_b.path().join("wg"))
.with_reconcile(Duration::from_millis(20), Duration::from_millis(250)),
)
.await
.unwrap();
let agent_b = Agent::spawn(
config_with(dir_b.path(), &discovery)
.with_interface(Arc::new(MemoryTunFactory::new()), "tcb0", 1280)
.with_plugin(plugin_b.clone() as Arc<dyn IpPlugin>),
)
.await
.unwrap();
let network_id = agent.join_network(&name, &secret).await.unwrap();
agent_b.join_network(&name, &secret).await.unwrap();
wait_for_peers(&agent, network_id, 1).await;
// A short path: a Unix socket address is limited to about 100 bytes.
let socket_path = dir_a.path().join("agent.sock");
let control = ControlSocket::bind(&socket_path, source(agent.clone(), plugin.clone()))
.await
.unwrap();
let report = wait_until("the overlay is reported as up", || {
let socket_path = socket_path.clone();
async move {
let report = request_status(&socket_path).await.ok()?;
let overlay = report.networks.first()?.overlay.as_ref()?;
overlay
.peers
.iter()
.any(|peer| peer.is_up())
.then_some(report)
}
})
.await;
assert_eq!(report.endpoint_id, agent.endpoint_id().to_string());
assert_eq!(report.networks.len(), 1);
let net = &report.networks[0];
assert_eq!(net.network_id, network_id.to_string());
assert_eq!(net.peers.len(), 1);
assert_eq!(net.peers[0].endpoint_id, agent_b.endpoint_id().to_string());
let overlay = net.overlay.as_ref().unwrap();
assert!(overlay.interface.starts_with("tca"));
assert_eq!(overlay.mtu, 1280);
assert_eq!(overlay.peers.len(), 1);
// The report carries what a reader needs, in structured form: how it is
// laid out is the CLI's business and is tested there.
assert_eq!(report.endpoint_id, agent.endpoint_id().to_string());
assert_eq!(
overlay.peers.iter().filter(|peer| peer.is_up()).count(),
1,
"the tunnel is up: {:?}",
overlay.peers
);
assert!(overlay.address.is_some());
control.shutdown().await;
assert!(!socket_path.exists(), "the socket is removed on shutdown");
// With nothing listening, a client gets an error rather than hanging.
assert!(request_status(&socket_path).await.is_err());
agent.shutdown().await;
agent_b.shutdown().await;
}
#[tokio::test]
async fn a_leftover_socket_file_is_replaced_but_a_live_one_is_not() {
let dir = TempDir::new().unwrap();
let path = dir.path().join("agent.sock");
let empty: Arc<dyn tsunagi::ipc::unix::ReportSource> =
Arc::new(|| -> BoxFuture<'static, StatusReport> {
Box::pin(async { StatusReport::default() })
});
// A file with nobody listening is a leftover from a crash.
std::fs::write(&path, b"stale").unwrap();
let first = ControlSocket::bind(&path, Arc::clone(&empty))
.await
.unwrap();
assert!(request_status(&path).await.is_ok());
// A live socket is not stolen from the agent that owns it.
let second = ControlSocket::bind(&path, Arc::clone(&empty)).await;
assert!(
matches!(second, Err(tsunagi::Error::StateLocked { .. })),
"a second agent must not take over a live control socket"
);
first.shutdown().await;
}
#[test]
fn the_socket_path_is_derived_and_short_enough() {
let deep = std::path::PathBuf::from(
"/home/someone/.local/share/with/a/very/deeply/nested/directory/that/goes/on/and/on/and/on/tsunagi/state",
);
let path = control_socket_path(&deep);
// A Unix socket address is limited to roughly 100 bytes, so a deep state
// directory must not produce a path that cannot be bound.
if std::env::var_os("XDG_RUNTIME_DIR").is_some() {
assert!(
path.as_os_str().len() < 100,
"derived path is {} bytes: {}",
path.as_os_str().len(),
path.display()
);
}
// Deterministic, and different state directories never share a socket.
assert_eq!(path, control_socket_path(&deep));
assert_ne!(
path,
control_socket_path(&std::path::PathBuf::from("/somewhere/else"))
);
}
/// A source that can also leave, the way the binary's one does.
#[derive(Debug)]
struct Control(Agent);
impl tsunagi::ipc::unix::ReportSource for Control {
fn report(&self) -> BoxFuture<'_, StatusReport> {
Box::pin(async move { StatusReport::default() })
}
fn join(
&self,
name: String,
secret: String,
) -> BoxFuture<'_, Result<tsunagi::ipc::JoinedReport, String>> {
Box::pin(async move {
let name = tsunagi::identity::NetworkName::new(&name).map_err(|e| e.to_string())?;
let secret =
tsunagi::identity::NetworkSecret::decode(&secret).map_err(|e| e.to_string())?;
let already = self
.0
.list_networks()
.await
.map_err(|err| err.to_string())?
.iter()
.any(|other| other.name == name);
let network_id = self
.0
.join_network(&name, &secret)
.await
.map_err(|err| err.to_string())?;
Ok(tsunagi::ipc::JoinedReport {
name: name.as_str().to_string(),
network_id: network_id.to_string(),
already_configured: already,
name_shared_with: None,
})
})
}
fn leave(&self, network_id: String) -> BoxFuture<'_, Result<tsunagi::ipc::LeftReport, String>> {
Box::pin(async move {
let wanted: tsunagi::NetworkId = network_id.parse().map_err(|_| "not an id")?;
let name = self
.0
.list_networks()
.await
.map_err(|err| err.to_string())?
.into_iter()
.find(|network| network.network_id == wanted)
.map(|network| network.name.as_str().to_string())
.ok_or("not a network this agent is in")?;
let outcome = self
.0
.leave_network(wanted)
.await
.map_err(|err| err.to_string())?;
Ok(tsunagi::ipc::LeftReport {
name,
announced: outcome.announced,
peers_told: outcome.peers_told as u32,
})
})
}
}
#[tokio::test]
async fn a_client_can_leave_a_network_through_the_running_agent() {
// The release can only be published by the agent that is running, and
// only while its sessions are up, so leaving goes over this socket
// rather than being done behind its back in the state store.
let discovery = SharedMemoryDiscovery::new();
let (name, secret) = network("control-leave");
let dir = TempDir::new().unwrap();
let agent = Agent::spawn(config_with(dir.path(), &discovery))
.await
.unwrap();
let other = TempDir::new().unwrap();
let peer = Agent::spawn(config_with(other.path(), &discovery))
.await
.unwrap();
let network_id = agent.join_network(&name, &secret).await.unwrap();
peer.join_network(&name, &secret).await.unwrap();
wait_for_peers(&agent, network_id, 1).await;
let socket_path = dir.path().join("control.sock");
let control = ControlSocket::bind(&socket_path, Arc::new(Control(agent.clone())))
.await
.unwrap();
let report = tsunagi::ipc::unix::leave_network(&socket_path, &network_id.to_string())
.await
.unwrap();
assert_eq!(report.name, name.as_str());
assert!(report.announced);
assert_eq!(report.peers_told, 1);
assert!(agent.list_networks().await.unwrap().is_empty());
// Asking again names the state it is in rather than failing obscurely.
let err = tsunagi::ipc::unix::leave_network(&socket_path, &network_id.to_string())
.await
.unwrap_err();
assert!(err.to_string().contains("not a network"), "{err}");
control.shutdown().await;
agent.shutdown().await;
peer.shutdown().await;
}
#[tokio::test]
async fn a_client_can_add_a_network_to_a_running_agent() {
// One agent per identity, and it may be in several networks at once —
// but the state directory belongs to that one live agent, so a second
// `up` cannot add a network to it. Without this there was no way at
// all: you could leave a network while running, but not join one.
let discovery = SharedMemoryDiscovery::new();
let (first, first_secret) = network("control-join-one");
let (second, second_secret) = network("control-join-two");
let dir = TempDir::new().unwrap();
let agent = Agent::spawn(config_with(dir.path(), &discovery))
.await
.unwrap();
agent.join_network(&first, &first_secret).await.unwrap();
let socket_path = dir.path().join("control.sock");
let control = ControlSocket::bind(&socket_path, Arc::new(Control(agent.clone())))
.await
.unwrap();
let report = tsunagi::ipc::unix::join_network(
&socket_path,
second.as_str(),
second_secret.encode().as_str(),
)
.await
.unwrap();
assert_eq!(report.name, second.as_str());
assert!(!report.already_configured);
// Running, not merely written down: it is in the agent's own list and
// answering for status straight away, on the same identity.
let joined: tsunagi::NetworkId = report.network_id.parse().unwrap();
assert!(agent.is_active(joined).await);
assert_eq!(agent.list_networks().await.unwrap().len(), 2);
assert!(agent.network_status(joined).await.is_ok());
// Joining the same one again is not an error, and says which it was.
let again = tsunagi::ipc::unix::join_network(
&socket_path,
second.as_str(),
second_secret.encode().as_str(),
)
.await
.unwrap();
assert!(again.already_configured);
assert_eq!(again.network_id, report.network_id);
// A secret that is not one is refused rather than stored.
let err = tsunagi::ipc::unix::join_network(&socket_path, "rubbish", "not-a-secret")
.await
.unwrap_err();
assert!(!err.to_string().is_empty());
assert_eq!(agent.list_networks().await.unwrap().len(), 2);
control.shutdown().await;
agent.shutdown().await;
}