The managed interface supersedes both. They go together because apart they are useless: attaching needs an interface somebody prepared, and tun-setup existed only to say how to prepare one. This also corrects what the last commit's README claimed. It said the manual route was needed on macOS and Windows; it was not, and could not be. The recipe printed Linux `ip` commands, and a persistent TUN that a second process can attach to is a Linux concept — macOS creates a utun by opening a control socket and there is nothing to hand over. So those platforms were never served by this path, and their honest state is that a real interface waits on a provisioner, with --no-tun meanwhile. Gone with it: the interface-existence check, the /proc/net/if_inet6 address inspection and its DAD flag decoding, and the --interface flag, which had one mode left. Kept: the check that the allocated IPv4 address is really on a local interface. The agent now assigns that address itself, so the check is no longer telling a user what to run — it verifies the outcome instead of trusting it, which is worth keeping precisely because the assumptions around Linux address behaviour have been wrong here more than once. Its message says which interface should have had the address rather than a command to run. Boxing Up(UpArgs) is fallout: TunSetupArgs had been masking how much larger that variant is than its siblings. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
371 lines
15 KiB
Markdown
371 lines
15 KiB
Markdown
# tsunagi
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A proof-of-concept Rust library for **small private mesh networks** — a handful
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of friends, home machines, a few servers. Units to dozens of participants, not
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thousands.
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The end user configures exactly two things:
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```text
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network_name
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secret # one shared secret; "password" and "secret" mean the same value
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```
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From those, every agent independently derives the same network space. There is
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no central server, no network owner with special powers, no registration and no
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majority vote. Anyone who knows the parameters can join; nobody has to trust
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anybody else.
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## What this proof of concept actually does
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A working library with **real iroh connections** and integration tests:
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- persistent device identity stored in SQLite, stable across restarts;
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- several independent networks at once in one agent;
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- deterministic network identity derived from name + secret;
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- candidates supplied by a replaceable discovery component;
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- real iroh connections plus an explicit mutual proof of network membership;
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- a small versioned control protocol: handshake, hostname/capability
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announcement, ping/pong;
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- automatic reconnect with bounded exponential backoff and jitter;
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- status snapshots, an event stream and honest diagnostics;
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- configuration restored after a restart;
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- correct behaviour when the disposable cache is missing or corrupt;
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- a **WireGuard data plane**, in userspace: its own key per network, an IPv6
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overlay with deterministically derived addresses and optional IPv4, real
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tunnels carried over iroh, and address ownership enforced rather than
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believed;
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- a **command line agent**, `tsunagi`, with a local control socket.
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### What it deliberately does **not** do
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Not implemented, and not pretended to be: Mainline DHT, DNS, routing through
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intermediate participants, a full CRDT, dynamically loaded plugins, a system
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service, a complete CLI, or a local control socket. Snapshot synchronisation
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and signed revocations are designed for but not implemented — see
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[docs/sync-model.md](docs/sync-model.md). The WireGuard plugin's own limits,
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including that its system backend is Linux-only, are in
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[docs/wireguard.md](docs/wireguard.md#limits-and-future-work).
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**Control and data are separated logically, not physically.** Both ride on
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iroh, on different ALPNs and different connections, so the data plane inherits
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iroh's hole punching and relay fallback instead of reimplementing them — while
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the control protocol still knows nothing about packets and can keep a different
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transport underneath it later. Filtering user traffic remains the operating
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system's and the user's responsibility, not this library's.
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## Requirements
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- Rust 1.91 or newer (iroh 1.2 requires it), edition 2024. Pinned dependencies
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in `Cargo.lock`.
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- No internet, no DHT, no public relay, no administrator rights and no changes
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to OS network settings are needed to build or test.
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- WireGuard runs in userspace (boringtun): **no kernel module and no `wg`
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tool**. Only creating a real network interface needs `CAP_NET_ADMIN`, and
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`--no-tun` skips even that.
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## Trying it on two machines
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On the first machine:
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```bash
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cargo build --release
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./target/release/tsunagi secret # prints tsn1...; share it privately
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./target/release/tsunagi doctor # what this host can and cannot do
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./target/release/tsunagi up --network lab --secret "$SECRET" --wireguard
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```
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It prints its endpoint id and then waits. On the second machine, pass that id:
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```bash
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./target/release/tsunagi up --network lab --secret "$SECRET" --wireguard \
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--peer <endpoint-id-from-the-first-machine>
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```
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Within a few seconds both print something like:
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```text
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+ peer b47c958462 connected over Direct rtt=Some(4.5ms)
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+ data link to b47c958462 for wireguard: Direct via Ip(…), datagram 1382
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--- status ---
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control: 1 peer(s), 0 dial failure(s), 0 handshake failure(s)
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wireguard: tsunkkcp43lmdje on fd15:1d9e:fa21:f201:…/64 mtu 1280, 1/1 tunnel(s) established
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4jO4kx9Z fd15:1d9e:fa21:f201:… handshake 3s ago tx=0 rx=0 dropped=0 path=Direct via Ip(…)
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```
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`1/1 tunnel(s) established` means a real WireGuard handshake completed.
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## Checking that it works
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From another shell on either machine:
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```bash
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tsunagi status
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```
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```text
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endpoint 7d76ccbbc21bf30767e14422c0494740a2cecc02aa9f82d5b8d57bdae350e7fc
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hostname tsunagi-7d76ccbbc2
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bound 0.0.0.0:41641
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network lab (z2o4qwrvnj3zb6st2aoqg4abf342j662q2ujttqrsmz22argk2ba) active
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peer b345d5271b tsunagi-b345d5271b Direct rtt 24ms
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overlay tsunz2o4qwrvnj3 fd09:…:c1c6/64 and 100.110.49.177 mtu 1280 1/1 tunnel(s) up
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SDsEb/WF fd09:…:c4b / 100.65.243.53 handshake 4s ago tx 0 rx 0 Direct via Ip(…)
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```
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`1/1 tunnel(s) up` and a recent handshake mean the tunnel is live. Then send
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real traffic to the peer's overlay address:
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```bash
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ping6 fd09:…:c4b # or
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ping 100.65.243.53
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```
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`tx` and `rx` in the status should start moving.
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IPv6 works out of the box: each member's address is derived from the network
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id and collides with essentially nothing.
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**IPv4 addresses are allocated and then remembered.** The default range is
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`10.13.37.0/24`; the first member to join settles it and later members adopt
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what they find, so `--ipv4-range` only matters for whoever starts the network:
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```bash
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tsunagi up --network lab --secret "$SECRET" --wireguard --ipv4-range 10.44.0.0/16
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tsunagi up --network lab --secret "$SECRET" --wireguard --ipv4-range none # IPv6 only
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```
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An address is claimed with a record signed by that member's persistent device
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key, stored, and merged between every replica. A member that disappears for a
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month comes back to the same address, because the claim outlived the session.
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No vote is involved — see
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[docs/wireguard.md](docs/wireguard.md#ipv4-allocated-signed-and-kept) and
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[docs/sync-model.md](docs/sync-model.md).
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Because the address is allocated at run time rather than derived, it is not
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known until the agent has started and agreed with its peers. The agent then
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assigns it to the interface itself.
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## Privileges
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On Linux the agent **manages its own overlay interface**. It creates the TUN
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interface, sets the MTU, brings it up and assigns both overlay addresses, all
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over netlink in process — no `ip` invocation, no shell, nothing that a
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remote peer could influence.
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That needs `CAP_NET_ADMIN`, granted once:
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```bash
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sudo setcap cap_net_admin+p /usr/local/bin/tsunagi
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```
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`+p` rather than `+ep`: the capability is then *permitted* but not
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*effective*, and the agent raises it only around the handful of netlink calls
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that need it — a few milliseconds at startup, and again if its address
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allocation changes. Everything else, including every byte from the network,
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is handled with it lowered. `+ep` works too; the agent lowers it on the way
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in.
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`tsunagi doctor` says which of these applies on the host it runs on.
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### It cleans up after itself
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The interface is tied to an open file descriptor and is deliberately **not**
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made persistent, so the kernel removes it when the agent exits — on a clean
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shutdown, on a panic, on `SIGKILL`, on power loss alike. Keeping it is what
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would take an action; removing it is the default.
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If something is left behind anyway — an interface made by an older version's
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manual recipe, or one from a run killed in the instant between creating it and
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recording it — the next start **replaces it**, along with any stale addresses
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it carried. Two things are never touched:
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* an interface that is not a TUN, because the name colliding with somebody's
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bridge is not a reason to destroy the bridge;
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* a TUN that another process is holding open, because that is a working
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overlay belonging to somebody else — most likely a second agent on this
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host, which should be given a different `--wg-prefix`.
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Both of those refuse with an explanation rather than guessing.
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Two settings the manual recipe used to need are gone with it.
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`keep_addr_on_down` existed only because an interface nobody held open lost
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carrier and had its IPv6 addresses flushed, and `nodad` only because duplicate
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address detection can never finish without carrier. An interface held open for
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its whole life has carrier for its whole life.
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### The MTU is 1280
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That is the minimum IPv6 requires (RFC 8200), and Linux enforces it by
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disabling IPv6 outright on an interface below it — the per-device
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`/proc/sys/net/ipv6` entries vanish and adding an address fails with
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`Invalid argument`. A smaller MTU cannot work at all, so the agent refuses one
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rather than letting it fail later. See
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[docs/wireguard.md](docs/wireguard.md#mtu) for the ceiling that pushes back
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from the other side.
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### Summary
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| approach | agent runs as | notes |
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| `setcap cap_net_admin+p` | ordinary user, one capability | recommended: nothing to prepare, nothing left behind. Lost on every rebuild or copy of the binary. |
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| systemd service | `User=`, `AmbientCapabilities=CAP_NET_ADMIN` | the same, for an installed service |
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| `sudo tsunagi up` | root | everything works, nothing is isolated |
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| `--no-tun` | ordinary user, no capabilities | tunnels run and handshake, traffic never reaches the OS |
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**Not implemented yet.** macOS and Windows have no provisioner: both need
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real platform work — `utun` and `SystemConfiguration` on one, the IP Helper
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API and a Wintun adapter on the other. There the agent says so and `--no-tun`
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is the way to run it; the control plane and the tunnels are unaffected. The
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decision logic that says *what* to change is shared and tested on every
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platform, so only the execution is left to write.
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## Checks
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```bash
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cargo fmt --all -- --check
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cargo clippy --locked --workspace --all-targets -- -D warnings
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cargo test --locked --workspace --all-targets
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```
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The whole suite runs offline on loopback. Set `TSUNAGI_TEST_LOG=tsunagi=debug`
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to see agent logs while a test runs.
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There are also two runnable demos, which are demos and not substitutes for the
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tests:
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```bash
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cargo run --example two_agents # control plane only
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cargo run --example wireguard_mesh # a WireGuard overlay carrying a real packet
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```
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Both run with no privileges and change nothing on the host.
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## Usage
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```rust,no_run
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use std::sync::Arc;
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use tsunagi::config::{AgentConfig, StoragePaths, TransportPolicy};
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use tsunagi::discovery::SharedMemoryDiscovery;
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use tsunagi::identity::{NetworkName, NetworkSecret};
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use tsunagi::proto::ControlMessage;
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use tsunagi::{Agent, Result};
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// The library never starts a runtime, installs a logger, handles signals,
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// forks, or calls process::exit. The binary owns all of that.
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#[tokio::main]
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async fn main() -> Result<()> {
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let config = AgentConfig::new(StoragePaths::user_default()?)
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.with_transport(TransportPolicy::N0Defaults)
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.with_discovery(Arc::new(SharedMemoryDiscovery::new()));
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let agent = Agent::spawn(config).await?;
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let name = NetworkName::new("kitchen-table")?;
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let secret = NetworkSecret::generate(); // 32 random bytes
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println!("share this: {}", secret.encode().as_str());
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let network = agent.join_network(&name, &secret).await?;
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let mut events = agent.subscribe();
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tokio::spawn(async move {
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while let Ok(event) = events.recv().await {
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println!("{event:?}");
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}
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});
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for peer in agent.network_status(network).await?.connected_peers() {
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agent
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.send(network, peer, ControlMessage::Ping { seq: 1, payload: vec![] })
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.await?;
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}
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agent.shutdown().await;
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Ok(())
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}
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```
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`TransportPolicy::LocalOnly` is the default, so a plain `AgentConfig::new` never
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reaches the internet by accident. Opt into `DirectOnly` or `N0Defaults`
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explicitly.
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## How peers find each other
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Two different lookups are involved, and only one of them is this project's:
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**1. Resolving one endpoint's address — iroh's, and it works today.**
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With `--transport relay` or `--transport direct`, iroh publishes a signed
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record of this endpoint's addresses, keyed by its endpoint id, to the public
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service run by Number 0 — "n0", the company behind iroh — at `dns.iroh.link`,
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over pkarr and DNS, and resolves other endpoints the same way. That is why `--peer <endpoint-id>` works with no address attached:
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iroh looks it up. None of that code is ours.
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**2. Finding who is in a network — ours, and it is still manual.**
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`NetworkDiscovery` maps a secret-derived `DiscoveryKey` to a set of *candidate*
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members. Two backends exist: `StaticBootstrap` (what `--peer` feeds) and an
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in-memory one for tests. The planned Mainline DHT backend, which would let
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members find each other from the network secret alone, is **not implemented**.
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So today you bootstrap by passing one peer's id; after that the mesh is
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whatever those agents reach.
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What this means in practice:
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- With `relay` or `direct`, **your endpoint id and IP addresses are published
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to a public third-party service** (Number 0's, unless you change it). They are not secret, and the network secret is
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never published, but an observer of that service learns that your endpoint
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exists and where it is. `--transport local` publishes nothing.
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- A relay, when one is needed, sees the volume and timing of your traffic — not
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its contents. The default relays are Number 0's, in the US, EU and
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Asia-Pacific.
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## Storage
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Two physically separate SQLite files, placed wherever the library's
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configuration says (`StoragePaths`). A future system service supplies its own
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paths; tests always use temporary directories.
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| file | holds | when damaged |
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|----------------|--------------------------------------------------|-------------------------|
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| `state.sqlite` | device identity, network configuration, hostname | clear error, never reset |
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| `cache.sqlite` | address hints and other recoverable data | discarded and recreated |
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The WireGuard plugin keeps its own keys in its own `wireguard.sqlite`, wherever
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its configuration points, because plugin keys are neither the iroh identity nor
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the network secret.
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The command line agent puts everything under the platform's per-user
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directories by default; `--state-dir` and `--cache-dir` override them.
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One state directory belongs to one live agent, enforced with a real OS file
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lock rather than an existence check.
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## Documentation
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- [docs/architecture.md](docs/architecture.md) — module boundaries and runtime.
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- [docs/wireguard.md](docs/wireguard.md) — the WireGuard plugin: overlay
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addressing, announcements, backends, reconciliation.
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- [docs/protocol.md](docs/protocol.md) — identity derivation, framing, handshake.
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- [docs/sync-model.md](docs/sync-model.md) — the planned signed-state model and
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what is deliberately not built yet.
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- [docs/threat-model.md](docs/threat-model.md) — threat model and known limits.
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- [docs/testing.md](docs/testing.md) — what the suite covers and what it does not.
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- [AGENTS.md](AGENTS.md) — rules for anyone (human or agent) changing this repo.
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## Security in one paragraph
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Membership is proved by an HMAC over a transcript keyed by a value derived from
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the shared secret, bound to the specific iroh connection through the TLS
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exporter, to the network id, to both endpoint identities and to distinct role
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labels. This targets high-entropy secrets: there is no PAKE here, so a short
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human passphrase is guessable offline by anyone who can reach the handshake.
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Anyone who knows the secret is a full participant and can create many
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identities. Read [docs/threat-model.md](docs/threat-model.md) before relying on
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any of this.
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## Licence
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MIT OR Apache-2.0.
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