IPv6 works end to end between two machines; IPv4 silently did not, and the agent said nothing useful about why. Allocation moved the address from something derivable before startup to something agreed at run time, so an interface configured by an earlier `tun-setup` carries a different address than the one allocated. The kernel then sends packets with that stale source and every peer drops them as not belonging to us — correct behaviour, invisible cause. Meanwhile pings to our own allocated address fall into the tunnel and land in the "nobody owns this" counter. The agent now checks whether its allocated address is assigned anywhere on the host — by binding a UDP socket to it, which needs no privileges and no platform code — and reports the exact `ip address add` command until it is, mentioning that another address of the range has to go. `tun-setup` no longer prints a derived IPv4 address, because that number is now wrong by construction. It says the agent will print the real one. The unroutable counter keeps one destination as a sample, in status output too. A bare count says something is wrong; the address says what. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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The WireGuard data plane
WireGuard is the first IP plugin. It carries user traffic between participants while the control plane keeps doing its own job: deciding who is in the network and carrying each participant's opaque announcement.
Module boundaries are in architecture.md, the control protocol in protocol.md, the security consequences in threat-model.md.
Userspace, not the kernel
WireGuard here is boringtun's protocol state machine running in this
process. There is no kernel WireGuard module and no wg tool: the same
code runs everywhere, and the protocol can be exercised in tests without any
privileges at all.
The only privileged step left is creating a packet interface so the operating
system can hand us IP packets, and even that is behind a trait
(TunFactory) with an in-memory implementation.
| needs privileges | what it proves | |
|---|---|---|
MemoryTunFactory |
no | handshake, encryption, routing, address ownership |
SystemTunFactory, attaching |
none, if the interface was prepared | traffic actually reaches the OS |
SystemTunFactory, creating |
CAP_NET_ADMIN |
the same, at the cost of a capability |
SystemTunFactory attaches to an interface that already exists and only
creates one when it does not. A persistent interface created by root and owned
by the user lets the agent run with no privileges at all; see Running
unprivileged in ../README.md.
Where the packets go
The plugin does not know and does not care. It is handed a PacketLink per
peer by the agent and runs a WireGuard tunnel over it:
TUN device (IP packets) PacketLink per peer
| |
v v
destination address -> peer --Tunn.encapsulate--> ciphertext -> transport
source address checked <--Tunn.decapsulate-- ciphertext <- transport
Reachability — hole punching, relay fallback — belongs to the transport, which today is iroh. That is the whole reason the plugin's announcement says who it is and never where it is: there is no address for a peer to advertise, get wrong, or lie about.
Two peers behind NAT work exactly as well as iroh does. iroh hole punches a direct path when it can and falls back to a relay when it cannot; the tunnel rides on whichever it got. There is no separate STUN, no separate hole punching and no second set of NAT problems to solve for WireGuard.
Checking it from outside
tsunagi status asks a running agent over its local control socket and prints
what it sees, including whether each tunnel has actually handshaken. See
../README.md.
Deterministic overlay addressing
A mesh with no coordinator cannot hand out addresses, so everyone derives their own. The result is an IPv6 unique local address (RFC 4193):
prefix (/64) = 0xfd || SHA-256( LP(domain) || LP("prefix") || LP(network_id) )[0..7]
iid (64b) = SHA-256( LP(domain) || LP("interface") || LP(network_id) || LP(wg_public_key) )[0..8]
address = prefix || iid
with domain = "tsunagi-wireguard-overlay-v1" and LP(x) = u32_be(len(x)) || x,
the same unambiguous encoding the rest of the project uses.
Two consequences matter:
- every member of a network derives the same
/64, so the overlay is one subnet that nobody had to allocate; - a member's address is bound to its WireGuard public key, so address ownership can be checked locally rather than believed.
IPv4: allocated, signed, and kept
IPv6 addresses are derived: a 64 bit interface identifier makes a collision impossible in practice, so nobody has to agree on anything. IPv4 has nothing like that room, so deriving would collide. Instead an address is allocated and then recorded as a signed fact, using the model in sync-model.md.
default range 10.13.37.0/24 (override with --ipv4-range)
who decides the first member to claim; later ones adopt what they find
who signs the claiming member, with its persistent device key
where it is kept state.sqlite, and every replica that has seen it
what a return costs nothing: the old address is reclaimed
How it works:
- On joining, an agent reads back the records it already had and learns more from its peers.
- If it already holds an address, it keeps it. That is the whole point: a participant that was away for a month comes back to the address it signed for, because the claim outlived the session.
- Otherwise it picks a free one — starting from a position derived from its own identity, so two newcomers rarely start in the same place — signs the claim, commits it together with its version counter, and only then announces it.
- Every replica merges what it receives into what it has. An author missing from a snapshot is left alone: absence is not deletion.
No vote is involved, deliberately. Anyone who knows the network secret can mint identities, so a majority proves nothing, and a quorum would stall with one participant online and diverge across a partition. Two members who claim the same address at the same moment are resolved by a rule both compute identically — the lower endpoint id keeps it — and the loser simply allocates again with a higher version.
The range is agreed, not configured per member. --ipv4-range says what
this agent would use; a network that has already settled on something else
wins, and the agent adopts it. So the flag matters for whoever starts the
network and is harmless afterwards. Pass --ipv4-range none for an IPv6-only
overlay.
Putting the address on the interface still needs privileges, and the agent
cannot do it. Since the address is only known once the agent has agreed with
its peers, tsunagi tun-setup cannot print it up front either. So the agent
checks whether the address is assigned anywhere on the host — by binding a UDP
socket to it, which needs no privileges — and reports the exact command until
it is. This matters: with the wrong address on the interface, packets leave
with the wrong source and every peer drops them as not belonging to us, which
looks like a broken network rather than a missing command.
A release tombstone exists in the record type and merges correctly, but nothing emits one yet, so an address stays claimed until the network is forgotten.
Address ownership is enforced, not announced
Kernel WireGuard enforces AllowedIPs. In userspace that is our job, and
device does it on both sides:
- outbound, a packet is routed to the peer that owns its destination address; a destination nobody owns is counted as unroutable and dropped;
- inbound, a decrypted packet is dropped unless its source is exactly the address derived for the peer whose tunnel decrypted it.
Both apply to IPv4 and IPv6 alike.
So a participant cannot receive traffic addressed to somebody else and cannot forge traffic that appears to come from somebody else. A participant who knows the network secret can mint many keys and therefore occupy many addresses, but it cannot choose to collide with an existing member without finding a hash preimage.
The announcement also carries the address the peer believes it has. It is never used — only cross-checked — so a version skew produces a clear rejection rather than silent non-connectivity.
MTU
Two constraints pull against each other.
IPv6 sets a floor of 1280 bytes (RFC 8200), and Linux enforces it
brutally: an interface whose MTU drops below 1280 loses IPv6 entirely — its
/proc/sys/net/ipv6/conf/<dev> directory disappears and ip -6 address add
answers Invalid argument. So the overlay MTU cannot go below 1280, and the
plugin refuses a smaller one at startup instead of letting it fail obscurely.
The transport sets a ceiling. Every packet rides in one datagram and
WireGuard adds 32 bytes, so a link must carry mtu + 32 = 1312 bytes. A direct
QUIC path typically offers around 1380, which fits. A relayed path can offer
less, and then full-size packets do not fit: they are dropped and counted as
dropped_oversize, never truncated, and the plugin reports the exact numbers
when the tunnel is set up.
There is no room left to trade, so the default MTU is exactly 1280. Fragmenting a packet across several datagrams would lift the ceiling and is not implemented.
Lifecycle
- A network is activated → the plugin loads or creates its key for that network, derives the interface name, and creates the packet interface. If that fails — no privileges, for instance — the key and the announcement still work and the interface is retried on the next reconcile.
- A peer announces its key → recorded.
- A data link to that peer arrives → recorded.
- Reconciliation starts a tunnel for every peer that has both, and removes tunnels for peers that lost either.
- A network is deactivated, or the agent shuts down → the interface and every tunnel go away. The key stays, so coming back keeps the same overlay address.
There is no external configuration file and no command line tool, so unlike a kernel-WireGuard setup there is nothing outside this process for anybody to edit. Reconciliation is purely "do the running tunnels match what is known".
Using it
# On both machines
tsunagi up --network lab --secret "$SECRET" --wireguard
See the two-machine walkthrough in ../README.md.
From the library:
use std::sync::Arc;
use tsunagi::config::{AgentConfig, StoragePaths, TransportPolicy};
use tsunagi::dataplane::IpPlugin;
use tsunagi::dataplane::wireguard::{MemoryTunFactory, WireguardConfig, WireguardPlugin};
use tsunagi::identity::{NetworkName, NetworkSecret};
use tsunagi::{Agent, Result};
#[tokio::main]
async fn main() -> Result<()> {
let paths = StoragePaths::user_default()?;
// MemoryTunFactory needs no privileges; swap in SystemTunFactory for a
// real interface.
let plugin = WireguardPlugin::open(
WireguardConfig::new(paths.state_dir.join("wireguard")),
Arc::new(MemoryTunFactory::new()),
)
.await
.expect("wireguard plugin");
let agent = Agent::spawn(
AgentConfig::new(paths)
.with_transport(TransportPolicy::N0Defaults)
.with_plugin(plugin.clone() as Arc<dyn IpPlugin>),
)
.await?;
let network = agent
.join_network(&NetworkName::new("lab")?, &NetworkSecret::generate())
.await?;
if let Some(view) = plugin.overview(network) {
println!("{} on {}", view.interface, view.overlay_address);
}
agent.shutdown().await;
Ok(())
}
Limits and future work
- Full mesh only. Every member runs a tunnel to every other member. Routing through an intermediate participant is not implemented.
- Nothing frees an address yet. The release record exists and merges, but no command emits one.
- A snapshot grows with the number of members ever seen, and is capped per message rather than compacted.
- No routes, DNS or firewall rules. The plugin creates its interface and
nothing else. Anything beyond the overlay
/64is the operator's business. - Membership is session-scoped. A peer leaves the overlay when its control session ends; surviving a long absence is the same future work.
- Userspace costs CPU. Kernel WireGuard is faster. A kernel backend could return behind the same boundary, but it would give up transport-provided NAT traversal unless paired with a local proxy.
- A persistent TUN interface needs
keep_addr_on_down. Without a process attached it has no carrier, and Linux then flushes its IPv6 addresses. The setup printed bytsunagi tun-setupsets it; the agent checks the address is present and usable — not tentative, not DAD-failed — before attaching, and reports what it actually found. - The agent cannot assign the overlay address itself. The
tuncrate sets addresses through an IPv4-only ioctl, so the IPv6 overlay address must come fromip -6 address addor an equivalent. The agent verifies the address is present, via/proc/net/if_inet6, and refuses with the exact command rather than running an interface that could never receive anything. Doing it in-process would mean speaking netlink, which is not implemented. - The system interface path is not exercised by the default suite, because it needs privileges. Everything else about the data plane is.